Commit Graph

  • 32c5f2e155 Fix glitch and lockup in dialogs when rewinding (bugs #311 and #272), from chmmravatar gewlitys 2003-04-22 15:18:05 +00:00
  • 1cebbd9ed2 Reverted chmmravatar's fixes for #272 and #311 because of lockup issues gewlitys 2003-04-21 13:57:25 +00:00
  • 91c88caf59 Fastforwarding when in last subtitle now works as expected (bug #318), from chmmravatar gewlitys 2003-04-21 02:24:52 +00:00
  • 8619a4916a Better fix for #311, also possibly fixes #272; from chmmravatar gewlitys 2003-04-21 01:25:36 +00:00
  • 1d68ed2cd5 Fixed buffer underrun handling in MixSDL (bug #211) gewlitys 2003-04-21 01:18:12 +00:00
  • c5ca80a329 Fix obvious typo in stereo resampling, from MarkVera gewlitys 2003-04-20 23:13:16 +00:00
  • bd5ca5660d updated gewlitys 2003-04-20 21:09:48 +00:00
  • a11868102b Fix issue with num lock and caps lock preventing planet scan and lander message skipping, from chmmravatar gewlitys 2003-04-20 20:28:17 +00:00
  • 3caf601086 Subtitles are now hidden after alien has finished talking (bug #312), from chmmravatar gewlitys 2003-04-20 14:13:30 +00:00
  • 5b8027b568 Fix mycon portrait (bug #183), from Nic gewlitys 2003-04-19 15:47:10 +00:00
  • cddc53adf0 bumped version to 0.22 gewlitys 2003-04-19 12:45:33 +00:00
  • 07c728dd8a updated gewlitys 2003-04-19 12:28:43 +00:00
  • 242561aa91 Fix glitch when rewinding after alien has stopped talking (bug #311), from chmmravatar gewlitys 2003-04-19 12:28:27 +00:00
  • 0148d54df9 Music levels no longer drop with -T 0 in conversations, from chmmravatar gewlitys 2003-04-19 12:19:11 +00:00
  • f0d96da642 Added PC-style conversation summaries (bug #310), from chmmravatar gewlitys 2003-04-19 03:17:28 +00:00
  • 02592b1033 add gamma correction gewlitys 2003-04-15 18:15:02 +00:00
  • 93bfaf965f removed some redundant comments gewlitys 2003-04-07 00:17:31 +00:00
  • bfd8c21110 Pressing pause key now stops dialog correctly (bug #167), from chmmravatar gewlitys 2003-04-07 00:11:28 +00:00
  • e60ecba5fa Little typo fix. meep-eep 2003-04-07 00:04:57 +00:00
  • 8b4e2b9a56 updated gewlitys 2003-04-06 22:31:09 +00:00
  • 4893b809b0 Fix for load/save screen glitches (bug #163), from chmmravatar gewlitys 2003-04-06 22:30:54 +00:00
  • c216d7cdf7 updated gewlitys 2003-03-28 17:27:17 +00:00
  • 8c8f4e2506 Utwig shield now pulsates properly (bug #269), from Nic gewlitys 2003-03-28 17:21:41 +00:00
  • d12a7b7ef9 Fix for memory leak in TFB_DrawCanvas_ExtractPalette (bug #277), from Richard Braakman gewlitys 2003-03-28 17:21:01 +00:00
  • 940396fa54 './build.sh uqm <nonsense>' gives a decent message now. meep-eep 2003-03-19 08:22:43 +00:00
  • 6271fe0147 Fix bug 256 (array write past bounds) ghaushe 2003-03-18 04:31:26 +00:00
  • 4219efa401 updated mcmartin 2003-03-17 16:09:26 +00:00
  • bf6f9253ef Fixes bug 8 mcmartin 2003-03-17 16:08:07 +00:00
  • 0697f1e799 Changed mipmap assigning to use DCQ gewlitys 2003-03-17 01:22:04 +00:00
  • 9a829b73ed Fixed possible race with mipmap assigning gewlitys 2003-03-17 00:05:10 +00:00
  • 1828f2dcbf fixed some of the Interplanetary crossfade failures mcmartin 2003-03-16 23:34:07 +00:00
  • a11f966bd2 Flattened transition_task_func to ScreenTransition() because additional thread isn't really needed gewlitys 2003-03-16 19:15:31 +00:00
  • acc4111de8 Fixed bug #33; Crossfades are consistent and don't glitch anymore mcmartin 2003-03-16 18:38:48 +00:00
  • 441ef5c97f minor cleanups continue gewlitys 2003-03-16 16:14:05 +00:00
  • 1a6d7a87bd Some minor trilinear cleanups gewlitys 2003-03-16 16:11:27 +00:00
  • c5430a207d Bug fixed where the users key config was ignored, because the one in the content dir was reloaded when the starcon.pkg/starcon.ndx package was loaded. This 'fix' makes the entry in starcon.ndx invalid. It will be completely removed when the new resource system is there. For now, you'll receive a warning "Can't open 'ignored.key'" on startup, which should be ignored. meep-eep 2003-03-16 10:31:48 +00:00
  • b68e09ae2e Integerized & optimized trilinear scaling gewlitys 2003-03-16 03:01:26 +00:00
  • 84bc3cca4b Last interpolation stage of trilinear now uses some mults less gewlitys 2003-03-15 23:55:42 +00:00
  • e6a8d4fe7c Melee scaling is now trilinear by default, but it's still possible to choose nearest neighbour with --meleescale; fixes #34 gewlitys 2003-03-15 21:40:09 +00:00
  • f9e2747507 updated gewlitys 2003-03-13 15:03:21 +00:00
  • 7d46626f9a GetScaledExtent truncation prevention now only triggers if original w/h != 0 gewlitys 2003-03-13 14:48:31 +00:00
  • 01569aab89 Prevents GetScaledExtent from truncating values to 0; fixes partially 'small-objects-disappearing-bug' (#34), from chmmravatar gewlitys 2003-03-13 14:26:54 +00:00
  • f2d4b4c924 Gamma correction is now only adjusted if --gamma is given (fixes #245), from chmmravatar gewlitys 2003-03-10 16:54:59 +00:00
  • 111d1022ba Clean up memory allocation for planet-rotate code. This will hopefully reduce fragmentation and make it easier for the OS to retreive free memory. ghaushe 2003-03-10 05:22:22 +00:00
  • 876512ef6e Initial ScaledImg creation is now forced even if caching thinks it's not needed; fixes melee crashes. gewlitys 2003-03-08 20:16:22 +00:00
  • e2e09d31e7 Removed scale step reduction as surface caching now works fine w/o it anyway. gewlitys 2003-03-08 19:18:49 +00:00
  • d490e09467 Planet zoomng now uses GraphicScale, which cleans up a lot of memory alloc/deallocs Fixed a big (3.5MB) memory leak in BlurImage ghaushe 2003-03-08 18:04:53 +00:00
  • ed9997b9fa removed double initialization of ScaledImg gewlitys 2003-03-08 17:12:09 +00:00
  • 8adb141165 ScaledImg now allocated only if it's needed; also removed TFB_SCALETARGET_FACTOR as redundant gewlitys 2003-03-08 17:10:30 +00:00
  • 22c93302e8 fixed obvious typo gewlitys 2003-03-08 16:55:30 +00:00
  • f915dbf8a1 Fixed completely idiotic buffer check error. Oops. mcmartin 2003-03-08 16:48:50 +00:00
  • 627997f3b5 Replaced GetGraphicScaleIdentity() with a define; moved melee scale step reducing to process.c instead gewlitys 2003-03-08 15:50:45 +00:00
  • 3c39c2269c fix win32 compilation gewlitys 2003-03-08 15:11:56 +00:00
  • b914bc4070 Removed rotozoom; new sprite-scaler does not touch the heap mcmartin 2003-03-08 14:40:55 +00:00
  • df9a72bb49 Planet spins during lander launch and return. Fix skipping after doing a scan or landing on the planet (bug 31, 223) ghaushe 2003-03-08 02:18:46 +00:00
  • b638ff774e only update portion of screen that has changed on entering orbit. This is about the smoothest I know how to make it. ghaushe 2003-03-08 01:36:35 +00:00
  • c884eb7528 rotating planet should now be smoother than before. planet zoom while entering orbit decelerates (ala 3DO) ghaushe 2003-03-08 00:27:26 +00:00
  • 53b6ea685c do_subtitles no longer tries to draw to the screen, thuscompleting one more step in themain, audio, and graphics thread seperation. ghaushe 2003-03-07 17:57:03 +00:00
  • ffddaf54b4 Leave planet-side with 'Esc' key. Matches PC behaviour, and the manual: ghaushe 2003-03-07 14:29:41 +00:00
  • 3fd77b1b83 Fix potential race between stopping the rotate_starbase task and destroying the frame (bug 230) ghaushe 2003-03-07 06:30:40 +00:00
  • 38ad179d23 Cleanup shipyard door animations (fixes 215) ghaushe 2003-03-07 05:14:14 +00:00
  • 82d123527e Misc .ani fixes avolkov 2003-03-07 03:27:37 +00:00
  • b0d1e3651c Moved image scaling to DCQ thread; fixes scale-out-of-sync problem in melee. Also reduced number of scaling steps. gewlitys 2003-03-07 03:04:43 +00:00
  • ce63e30100 Partially fixes Mycon captain portret problems avolkov 2003-03-07 03:00:36 +00:00
  • f54f8b2b12 Fixes asteroid destruction crash bug avolkov 2003-03-07 02:57:36 +00:00
  • 08e6b1994f Misc .ani fixes avolkov 2003-03-07 02:56:35 +00:00
  • 161e9fb671 Zoomed planet view no longer abuses ScaledImg. ghaushe 2003-03-06 01:11:30 +00:00
  • 5d7ebc8e36 Fix for crash during cyborg combat. fixes 204 and 218 - from chmmravatar ghaushe 2003-03-06 00:19:50 +00:00
  • d54438b23f Added -g cmdline option for gamma correction, from chmmravatar mcmartin 2003-03-05 23:06:18 +00:00
  • 2b4048bdfa Fix for Fot twitching (fixes bug 217) - from Nic ghaushe 2003-03-05 04:49:26 +00:00
  • 26488be769 Yehat subtitle positioning now matches PC version more closely, from Nic gewlitys 2003-03-04 18:56:47 +00:00
  • 15459039f5 Fix for VC7 compilation gewlitys 2003-03-04 17:09:27 +00:00
  • 7fee7237d2 Fixed up the CondBank so that it uses Condition Variables properly. mcmartin 2003-03-04 06:49:29 +00:00
  • 46989c4c68 FRAME_DESC.HotSpot is now a POINT instead of a DWORD. mcmartin 2003-03-04 01:35:50 +00:00
  • 8ddfacdc0a Centralized NULL checking for Stamp drawing. mcmartin 2003-03-03 05:29:20 +00:00
  • 02856f0cb4 Removed all unused variable/parameter warnings mcmartin 2003-03-03 05:17:33 +00:00
  • 8fd821963a installation permissions fix. meep-eep 2003-03-03 02:29:48 +00:00
  • 02839d47f8 Removed the last vestiges of K&R function declarations, fixing more warnings mcmartin 2003-03-03 02:05:39 +00:00
  • a7f4654e3b "most strict" checking is less so, since -Wshadow is silly and -Werror isn't usable yet mcmartin 2003-03-03 02:04:02 +00:00
  • 769646b1e3 Fixed typos that sneaked in there. meep-eep 2003-03-03 01:57:06 +00:00
  • 6693e0a874 Installation permission bugs fixed. meep-eep 2003-03-03 01:41:54 +00:00
  • 3fab89624a Removed some compiler warnings. mcmartin 2003-03-03 00:21:05 +00:00
  • b5f7dc11ca Get rid of a warning. meep-eep 2003-03-01 18:10:32 +00:00
  • cd5a0b86a5 Updated to conform mcmartin's latest changes gewlitys 2003-03-01 14:34:17 +00:00
  • 954a333685 Streamlined the 'legacy' graphics code implementation. mcmartin 2003-03-01 07:14:15 +00:00
  • 0f487716ad Fix gaphics glitches during dialog. Spathi eye and ZFP are most noticable, but al aliens are afffected. Closes 23, 156 ghaushe 2003-03-01 02:42:28 +00:00
  • db2d6bf416 updated gewlitys 2003-02-27 01:23:50 +00:00
  • 435e1ea8f2 Fix Syreen, Slylandro, and Kohr-Ah ship effects to be screen-size independant. SaMatra may still need work, tho Closes #93 (bug 199 has been opened on the SaMatra issue) ghaushe 2003-02-27 00:03:09 +00:00
  • 67ce59584c Fix Syreen, Slylandro, and Kohr-Ah ship effects to be screen-size independant. SaMatra may still need work, tho Closes #93 (bug 199 has been opened on the SaMatra issue) ghaushe 2003-02-26 23:55:52 +00:00
  • 566d55e8a3 updated gewlitys 2003-02-26 18:41:06 +00:00
  • 570eb15ee0 Line clipping is now handled correctly; fixes #28 (one pixel corruptions) and #198 (beam weapons changing direction) gewlitys 2003-02-26 17:05:59 +00:00
  • 80ea46fdc3 Fix Vux warp distance again. now it actually matches 3do ghaushe 2003-02-26 03:45:11 +00:00
  • 8facb6dcb2 Fix 1->many mapping of keyboards (again) ghaushe 2003-02-25 21:06:58 +00:00
  • 6a5900d546 Vux warps in near enemy (fixes bug 93) -from Nic ghaushe 2003-02-25 18:23:33 +00:00
  • 743eb52e4b the key state (up/down) now only stores the actual key, without modifiers (i.e. 'f' not 'F') Fixes bug #144 (possibly 187 too?) ghaushe 2003-02-25 00:39:42 +00:00
  • 47bf0c05db UQM version # printed in main menu avolkov 2003-02-25 00:31:06 +00:00
  • 19e6ef2c76 the key state (up/down) now only stores the actual key, without modifiers (i.e. 'f' not 'F') Fixes bug #144 (possibly 187 too?) ghaushe 2003-02-25 00:22:26 +00:00
  • 2dfd6952b0 PC shipyard image minor palette fix avolkov 2003-02-24 22:06:30 +00:00
  • 6ba5940bdd Added PC hangar animation cel avolkov 2003-02-24 20:44:59 +00:00
  • eea87e2576 Added PC Shipyard + hangar animation avolkov 2003-02-24 20:43:22 +00:00