Commit Graph

  • 21a261406e 2 more melee ship slots, as the PC SC2 had. From chmmravatar. Bug #248. meep-eep 2003-08-26 01:27:17 +00:00
  • d4730d96fd Title image is shown right after executable is started like it was earlier (fixes a bug introduced by fix for #422) gewlitys 2003-08-24 22:27:26 +00:00
  • ef92592251 Replace a plain number by the relevant #defined constant, from Hentai. meep-eep 2003-08-24 20:54:59 +00:00
  • fa80cbef8b Some comments. meep-eep 2003-08-24 20:48:22 +00:00
  • afd29b9229 Fixed 'VanRijn'. meep-eep 2003-08-24 17:28:41 +00:00
  • cd50e140ea Made functions for GET_GAME_STATE and SET_GAME_STATE, providing some state debugging code (#define STATE_DEBUG in globdata.h). Also documented some of the states. meep-eep 2003-08-24 16:42:34 +00:00
  • 15cd9cff30 Fixed bug #108, extending chmmravatar's patch. Also added comments, and did some general cleanups. meep-eep 2003-08-24 16:33:33 +00:00
  • 7ebc57770c Consistent capitalisation of 'HyperSpace'. It's written with two capitals almost everywhere (including in the manual). Changed a few deviant capitalisations. meep-eep 2003-08-24 02:46:40 +00:00
  • 1976a86058 Reverting incorrect change. There was no bug. Added some comments. meep-eep 2003-08-23 23:37:14 +00:00
  • 9a513da75c Fixed an original bug which caused the Arilou task to be awaken way too often. meep-eep 2003-08-23 23:16:16 +00:00
  • f9028f517c File from the 3do sc2 cd without the "Oops... take 3". meep-eep 2003-08-23 14:16:07 +00:00
  • 4fbd980e42 Fix line repeating twice, from Paxtez gewlitys 2003-08-23 14:13:17 +00:00
  • 03b50cff9c Important item added. meep-eep 2003-08-22 21:51:41 +00:00
  • 0480756dbf updated gewlitys 2003-08-22 14:43:49 +00:00
  • 02e140ce59 Updates for v0.3 gewlitys 2003-08-22 14:12:48 +00:00
  • 5d37329b36 First mirror is now chosen randomly gewlitys 2003-08-22 12:20:37 +00:00
  • 47771de310 Win32 installer changes for v0.3: removed support for upgrades, doesn't unpack content zips anymore, various cleanups, downloading now tries next mirror if current doesn't work gewlitys 2003-08-21 20:39:56 +00:00
  • 84405b3e1a updated gewlitys 2003-08-21 20:15:49 +00:00
  • 9f47741316 updated gewlitys 2003-08-21 19:43:12 +00:00
  • 236b96ae1e Mouse cursor is now hidden in fullscreen mode (bug #173) gewlitys 2003-08-21 19:42:40 +00:00
  • 120522faac Fixed bug with .zip files without dir info. (#440) meep-eep 2003-08-21 15:52:09 +00:00
  • ed8d195bd0 Incompatible changes are tracked in the keys.cfg file now mcmartin 2003-08-20 17:28:29 +00:00
  • 8c1d2a017e one fixed bug more for 0.3 gewlitys 2003-08-14 14:48:05 +00:00
  • 60e8b14f8d Added some missing entries for 0.3 gewlitys 2003-08-14 14:04:19 +00:00
  • 47c896ad02 Updated mcmartin 2003-08-12 18:12:21 +00:00
  • e09b7619b8 Compilation fixes for BSD. meep-eep 2003-08-11 15:56:17 +00:00
  • b629dcb724 Install location for content on unix is now ${prefix}/share/uqm/ by default. meep-eep 2003-08-10 19:33:43 +00:00
  • 4a55a2ca80 Using share/ for system-independant data. meep-eep 2003-08-10 18:49:58 +00:00
  • 8c3af8ca01 Added support for installing files to ${prefix}/share/ and put the content there by default. meep-eep 2003-08-10 17:58:47 +00:00
  • 8eb9d67850 Some more documentation. meep-eep 2003-08-10 17:39:05 +00:00
  • 30977ade42 Two more files belonging to McM's last commit. meep-eep 2003-07-30 15:43:25 +00:00
  • 99f156b592 New Main Menu graphics from MarkVera, Paxtez, Nic (#393) mcmartin 2003-07-30 14:51:10 +00:00
  • 38c616078f Better handing of directory permissions in .zip files. This is a general uio improvement that is not actually used in uqm. meep-eep 2003-07-29 18:49:35 +00:00
  • 2336893e50 Can't ask for resources just before transferring radioactives (bug #432), from Nic mcmartin 2003-07-28 04:43:59 +00:00
  • 39e291252c intptr_t fix for VC6 gewlitys 2003-07-26 11:09:01 +00:00
  • 9f896e664c Nosound buf sizes are now also power-of-two gewlitys 2003-07-26 10:49:20 +00:00
  • cbb902048a Allow for quits during fade-in and splash screen (addresses #422) mcmartin 2003-07-26 05:15:52 +00:00
  • 38a37975fb Upgraded sound buffers to nearest power of two Linux's sound system demands this, it seems mcmartin 2003-07-26 00:08:53 +00:00
  • 83d761c5f9 Fix the starship location after being teleported from Procyon to the Earth starbase after the Precursor bomb is installed. Corrects for SAFE_X and SAFE_Y, and adds a little adjustment of 1 pixel. meep-eep 2003-07-25 00:50:08 +00:00
  • 694c5a7bd7 Crew death on planet is now counted properly in all cases (bug #70) gewlitys 2003-07-23 22:58:00 +00:00
  • ca3d8b99f9 Enlargened mixer buffers to avoid major distortions with slower machines gewlitys 2003-07-23 18:22:52 +00:00
  • ad23c55afa Some optimizations: bbox is updated only if destbuffer is screen surface; if bbox isn't valid, swapbuffer does nothing; better locking of imgmutex gewlitys 2003-07-22 23:50:13 +00:00
  • d60c03e7b6 Get rid of a warning. meep-eep 2003-07-21 19:08:55 +00:00
  • 179c8cc54b Changed mixSDL_IntVal and TFBSound_IntVal to intptr_t because they must be able to contain pointer to mixSDL_Buffer gewlitys 2003-07-21 17:57:19 +00:00
  • a41ee59220 Fixed return type of uio_write and stdio_write. meep-eep 2003-07-21 16:58:50 +00:00
  • a561c5c464 Fixed compile warning gewlitys 2003-07-21 16:31:01 +00:00
  • 2c43816a1c ..and changed intptr back to intptr_t, this time hopefully avoiding all conflicts gewlitys 2003-07-21 04:10:58 +00:00
  • a91b438794 Added intptr to types.h and changed sound code to use that, because using stdint.h caused conflicts atleast with gcc 2.95 gewlitys 2003-07-21 02:42:18 +00:00
  • 3533b5329a Changed mixSDL_Object and TFBSound_Object to be intptr_t for 64bit compatibility (bug #252) gewlitys 2003-07-21 02:07:07 +00:00
  • e450085a0b Fixed lockup in 'save failed' alert box (bug #397), from ghakko gewlitys 2003-07-20 22:39:41 +00:00
  • f6fbce650d Fixed glitch in Pkunk animation (bug #354), from Paxtez gewlitys 2003-07-20 21:04:24 +00:00
  • 055afcbbd5 updated gewlitys 2003-07-20 16:32:42 +00:00
  • 4f41ce8158 Fix for picking up talking pet after Umgah genocide - from Paxtez meep-eep 2003-07-20 16:29:18 +00:00
  • c19fdcc1ae Fixed final defeat message (bug #426) gewlitys 2003-07-20 16:07:48 +00:00
  • 3eac440c78 MinGW compilation fixes. meep-eep 2003-07-19 01:34:14 +00:00
  • 32eb481811 MinGW compilation fixes. meep-eep 2003-07-19 01:20:50 +00:00
  • 027262a356 Some minor corrections gewlitys 2003-07-19 01:17:56 +00:00
  • 70a9f5b97e bilinear scaling fix (post optimization) avolkov 2003-07-18 17:46:35 +00:00
  • c969ebe7d9 more 2nd phase bilinear scaling optimizations: expanded more, region handling and iteration over region normalized avolkov 2003-07-18 16:38:17 +00:00
  • 05c130399f Removed src_p2 from 24bpp nearest neighbor gewlitys 2003-07-18 16:29:55 +00:00
  • 5b78f45bc4 More optimizations to bilinear (now computes two pixels at once in inner loop, reducing memory fetches) gewlitys 2003-07-18 15:47:52 +00:00
  • 0bca0e6eab 2nd phase scaling optimizations: bilinear and some biadapt avolkov 2003-07-18 03:56:48 +00:00
  • 0dfff91915 2nd phase scaling optimizations; bilinear: improved blend, added 24bpp, added region updates; biadapt: lower bits ignored in blends avolkov 2003-07-18 03:52:00 +00:00
  • 37f326571a Updated to include zlib; corrected some spelling and formatting gewlitys 2003-07-18 02:19:31 +00:00
  • d86b2da125 Change in an attempt to fix compilation on mingw. meep-eep 2003-07-17 22:42:59 +00:00
  • 2a62981df3 Accept CRLF line endings in .txt and .ts files. meep-eep 2003-07-17 22:16:33 +00:00
  • 3a0c430a6a Fixed linker warning with VC7 gewlitys 2003-07-17 19:35:59 +00:00
  • 405ec79939 Fixed and optimized 2- and 4-pixel blends in biadapt, biadv (hopefully fixes #421); also fixed a nasty bug in biadv avolkov 2003-07-16 07:46:24 +00:00
  • b598140f88 Observer is now at the bottom of the screen in positional sounds; tuned attenuation to be less severe gewlitys 2003-07-16 00:45:57 +00:00
  • f735bb053b Fixed overflow bug with 32bpp bilinear,biadapt,biadv scalers gewlitys 2003-07-16 00:06:47 +00:00
  • faa5b83345 Fix + OSX support. meep-eep 2003-07-15 18:29:34 +00:00
  • 8a1b8d3f88 Fixed speed of 3DO smooth ffw/frw (probably broke after new input code) gewlitys 2003-07-15 16:20:08 +00:00
  • 792cc42347 Few minor fixes gewlitys 2003-07-14 23:24:08 +00:00
  • 580186f5d1 MixSDL now handles resampling correctly (less cracklings); added cubic interpolation for high quality mode; some cleanups gewlitys 2003-07-14 20:18:32 +00:00
  • 1a36fdd8b4 Bug in fopen() mode fixed. meep-eep 2003-07-12 23:02:55 +00:00
  • 1e32549dc3 / at the end of the path for an openDir() call causes problems. '/' removed in call now, but I'll change openDir() later to accept a trailing '/' too. meep-eep 2003-07-11 21:46:05 +00:00
  • 37def39f4f Removed the redundant "GameExiting" variable mcmartin 2003-07-11 03:03:19 +00:00
  • 1dadf98653 Fixed memory leak in error handling. meep-eep 2003-07-10 00:27:57 +00:00
  • 9fe24d962c Added pngs for ingame quit menu (bug #409), from Paxtez gewlitys 2003-07-09 19:01:46 +00:00
  • e76c9062c5 added bug number I forgot earlier gewlitys 2003-07-09 18:58:50 +00:00
  • 6c351b380f Added quit options to ingame menu, from Paxtez gewlitys 2003-07-09 18:54:59 +00:00
  • f7d6333240 Fix position of blinking save/load in melee, from Paxtez gewlitys 2003-07-09 17:31:52 +00:00
  • d918f032f7 Fixed bug where the wrong dir was used as the temp dir. meep-eep 2003-07-09 05:08:17 +00:00
  • b8d6ce9d14 Enabling uio debugging. meep-eep 2003-07-09 04:23:01 +00:00
  • c3d90f78f2 ZoomIn and ZoomOut now work correctly in starmap mcmartin 2003-07-08 22:46:35 +00:00
  • 6a4c987168 Corrected zlib win32 location with better one gewlitys 2003-07-08 18:47:30 +00:00
  • fb96fe359a Added zlib gewlitys 2003-07-08 18:44:45 +00:00
  • cf521fdfaf New packaging/io system. meep-eep 2003-07-08 18:22:42 +00:00
  • f7c97f2ba7 New io/packaging system. meep-eep 2003-07-08 18:17:40 +00:00
  • d97bb2aa03 Fixed a stupid atexit bug mcmartin 2003-07-08 16:53:49 +00:00
  • abf20e5d86 Fixed attribution mcmartin 2003-07-08 00:57:14 +00:00
  • 54e2225a3a Exit confirmation dialog is prettier and safer, from Nic mcmartin 2003-07-07 07:26:33 +00:00
  • e3dac2cd1f F10 at main menu quits game mcmartin 2003-07-07 02:51:42 +00:00
  • 66d523545c Fixed a deadlock that blocked the system if you quit from the shipyard mcmartin 2003-07-06 05:49:42 +00:00
  • a9d78cae84 Small fix to RemoveElement gewlitys 2003-07-06 03:23:59 +00:00
  • f3264922c2 Lander speed changed to 35 FPS mcmartin 2003-07-06 02:27:14 +00:00
  • 0fcf32c53b Dialogue resynchronization mcmartin 2003-07-06 00:31:42 +00:00
  • 7bd1eda550 Fixed some sporadic menu corruption if you deleted empty slots mcmartin 2003-07-06 00:13:41 +00:00
  • 81855180d0 Added support for "clear selected ship" in Super-Melee Delete or Keypad-. are the default keys for this. mcmartin 2003-07-06 00:09:06 +00:00
  • dfe0f8a599 Added several keys to the new input system This allows the player to use "down" keys for selecting ships in melee, even though there is no "down" in battle. Infrastructure for several later enhancements is also in this patch. mcmartin 2003-07-05 23:15:18 +00:00