Fix for crash during cyborg combat.

fixes 204 and 218 - from chmmravatar


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@856 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
ghaushe
2003-03-06 00:19:50 +00:00
parent d54438b23f
commit 5d7ebc8e36
2 changed files with 3 additions and 0 deletions
+1
View File
@@ -1,4 +1,5 @@
Changes towards version 0.3:
- Fix lockup in cyborg melee (fixes 204 and 218) from chmmravatar
- Added -g option to control gamma correction, from chmmravatar
- Restored the CondBank to actually use condition variables properly
(resolves a race condition under OpenBSD)
@@ -509,6 +509,7 @@ TFB_FlushGraphics () // Only call from main thread!!
int x = DC.data.image.x;
int y = DC.data.image.y;
LockMutex (DC_image->mutex);
if (DC.data.image.scale)
TFB_BBox_RegisterCanvas (DC_image->ScaledImg, x, y);
else
@@ -522,6 +523,7 @@ TFB_FlushGraphics () // Only call from main thread!!
{
pal = DC_image->Palette;
}
UnlockMutex (DC_image->mutex);
TFB_DrawCanvas_Image (DC_image, x, y,
DC.data.image.scale, pal,