Can't ask for resources just before transferring radioactives
(bug #432), from Nic git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1090 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,6 @@
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Changes towards version 0.3:
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- Removed a place where you could ask for repairs when you shouldn't
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(bug #432), from Nic
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- Can use F10 to quit during splash screen as well as main menu -Michael
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- Fixed starship location when being teleported from Procyon to
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the Earth Starbase after the Precursor bomb is installed. - Svdb
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@@ -249,25 +249,25 @@ NoRadioactives (RESPONSE_REF R)
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ClearSemaphore (GraphicsSem);
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}
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if (GLOBAL_SIS (NumLanders) == 0)
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{
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if (GET_GAME_STATE (LANDERS_LOST))
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Response (i_lost_another_lander, NoRadioactives);
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else
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Response (i_lost_my_lander, NoRadioactives);
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}
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if (GLOBAL_SIS (FuelOnBoard) < 2 * FUEL_TANK_SCALE)
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{
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if (GET_GAME_STATE (GIVEN_FUEL_BEFORE))
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Response (need_fuel_again, NoRadioactives);
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else
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Response (need_fuel, NoRadioactives);
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}
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if (GLOBAL_SIS (ElementAmounts[RADIOACTIVE]))
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GiveRadios (NULL_PTR);
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else
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{
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if (GLOBAL_SIS (NumLanders) == 0)
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{
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if (GET_GAME_STATE (LANDERS_LOST))
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Response (i_lost_another_lander, NoRadioactives);
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else
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Response (i_lost_my_lander, NoRadioactives);
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}
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if (GLOBAL_SIS (FuelOnBoard) < 2 * FUEL_TANK_SCALE)
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{
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if (GET_GAME_STATE (GIVEN_FUEL_BEFORE))
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Response (need_fuel_again, NoRadioactives);
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else
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Response (need_fuel, NoRadioactives);
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}
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Response (ok_i_will_get_radios, ByeBye);
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if (PHRASE_ENABLED (where_can_i_get_radios))
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{
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