Fixed an original bug which caused the Arilou task to be awaken way too

often.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1114 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2003-08-23 23:16:16 +00:00
parent f9028f517c
commit 9a513da75c
+1 -1
View File
@@ -60,7 +60,7 @@ int arilou_gate_task(void* data)
ClearSemaphore (GraphicsSem);
ClearSemaphore (GLOBAL (GameClock.clock_sem));
SleepThreadUntil (TimeIn + BATTLE_FRAME_RATE);
SleepThreadUntil (TimeIn + (ONE_SECOND / BATTLE_FRAME_RATE));
TimeIn = GetTimeCounter ();
}
FinishTask (task);