3d92d1f0c7
Removed initializers from static globals that do not need them (for clarity); fixed others that do need to be reinited; bug #870
avolkov
2006-04-05 20:34:03 +00:00
e0a274fc95
lander font cleanup
avolkov
2006-04-05 02:43:44 +00:00
a8915a6874
Unused and invalid characters (copy of micro font)
avolkov
2006-04-05 02:35:59 +00:00
546936d04b
Content-driven Setup Menu Strings.
mcmartin
2006-04-05 00:42:38 +00:00
5412e18dfe
Don't use RaceDescPtr as both a pointer and an integer containing two values.
meep-eep
2006-03-28 20:22:58 +00:00
157b351d10
DWORD was an unsigned long, which doesn't work on 64 bits systems. Nor is it guaranteed to work anywhere else for that matter.
meep-eep
2006-03-28 20:21:58 +00:00
623e980083
Removed initializers from static globals that do not need them (for clarity); fixed others that do need to be reinited; bug #870
avolkov
2006-03-28 04:10:25 +00:00
c37329065f
Cleaning up SetFlashRect interface
avolkov
2006-03-24 22:17:12 +00:00
cb1034e06e
Crew retrieved from space after the end of an encounter will no longer set the number of crew to larger than the ship's maximum.
meep-eep
2006-03-16 09:07:21 +00:00
68421e5543
It's a start.
meep-eep
2006-03-12 02:38:40 +00:00
e881e83a6d
Missed change of HAVE_GETOPT_H to HAVE_GETOPT_LONG.
meep-eep
2006-03-11 08:22:06 +00:00
a5bea87313
SIS crew is handled in battle as other ships. It is no longer continuously synchronised during melee, but only at the beginning and end of the battle. This requires a change to the size of various crew_level fields, which meant some hacks been necessary to keep the savegame format the same. These hacks should go away when we move to a new savegame format. Various other small cleanups. Various documentation added.
meep-eep
2006-03-11 08:11:53 +00:00
22e364fa4e
Added string table resource for setup menu strings.
mcmartin
2006-03-10 10:35:12 +00:00
3d440b2d85
Report on setup stringtable resource. Does not actually load it yet.
mcmartin
2006-03-10 10:34:26 +00:00
92a27386af
Debugging function to add crew during battle.
meep-eep
2006-03-10 07:57:29 +00:00
65d09cbd7d
New file describing all the queues.
meep-eep
2006-03-08 09:53:35 +00:00
d829b93fab
Removed many hardcoded strings (bug #778, from zap)
avolkov
2006-01-24 23:55:00 +00:00
699b1a642c
asm/byteorder.h is a private file from Linux kernel (and barfs when included directly)
avolkov
2006-01-24 23:54:37 +00:00
60a2bbf348
Updated for 0.5
mcmartin
2006-01-24 18:13:07 +00:00
e5ed48f165
Updated for 0.5
mcmartin
2006-01-24 13:31:38 +00:00
0bcb95c561
Getting rid of 'const' warnings
avolkov
2006-01-24 05:21:22 +00:00
8036a0225b
Fixed a buffer overflow in comm summary with non-English translations
avolkov
2006-01-23 21:55:26 +00:00
f72b322d1b
Fixed captain/ship name truncated after entering
avolkov
2006-01-23 21:01:19 +00:00
7137fb2366
SDL_GL_DEPTH_SIZE is z-buffer depth, not color depth. UQM uses no z-buffer. Hat tip to Vorn for for the documentation search.
mcmartin
2006-01-22 06:01:36 +00:00