Commit Graph

  • 5b2c9cc123 Fixed corrupted reads due to CRLF->LF conversion; newlines in fprintf()s avolkov 2006-04-26 00:13:59 +00:00
  • e25c800649 rotating planet cache avolkov 2006-04-25 00:06:14 +00:00
  • 0bc5af7c3c Removed rotating planet frame caching; fixed (invisible) shield throb desync; minor cleanups avolkov 2006-04-25 00:03:44 +00:00
  • 44a81f3c09 updated meep-eep 2006-04-23 14:26:45 +00:00
  • d9b751dca4 Fixed 1 pixel error (shadow on the bottom right of the left line of the "K". meep-eep 2006-04-23 14:25:39 +00:00
  • 8d737ccc9a Changes towards seperating melee fleets and their representation on screen. meep-eep 2006-04-23 09:12:22 +00:00
  • f9c645567c Added resetEnergyBattle() meep-eep 2006-04-23 06:28:27 +00:00
  • 7803342ae2 Cleanups. meep-eep 2006-04-23 06:26:32 +00:00
  • 6f97b07ff0 New entry meep-eep 2006-04-23 06:24:14 +00:00
  • 5a2f31f5c2 Changed slaveshield throbbing rate to match the 3DO. meep-eep 2006-04-23 06:23:41 +00:00
  • ea458a7ba0 Fixed recently introduced bug with crew count on leaving HyperSpace (bug 875). meep-eep 2006-04-21 03:29:38 +00:00
  • cd0609417b bug 870 avolkov 2006-04-20 22:25:55 +00:00
  • ae48639ea9 Fixed static vars not reinited; bug #870 avolkov 2006-04-20 22:22:04 +00:00
  • 297e58bbca Better programmatic representation of gestures mcmartin 2006-04-20 05:47:13 +00:00
  • 08b17f49e8 Fix a spinlock in the final Melee score screen (Bug 879) mcmartin 2006-04-19 03:50:07 +00:00
  • 9c38ba9aee Fixed a copy-paste error mcmartin 2006-04-15 23:15:22 +00:00
  • e75157a35b Setup Menu can now control assignment of players to control templates mcmartin 2006-04-15 23:12:03 +00:00
  • 8c32f418c3 Bumped to 0.5.1 mcmartin 2006-04-11 07:24:18 +00:00
  • 223d701322 Control schema shift to Menus + Control Templates. mcmartin 2006-04-11 07:20:14 +00:00
  • 6f050cc7bd Keep cheaters satisfied. meep-eep 2006-04-10 20:46:48 +00:00
  • 4ec86728bd 64 bits fixes. meep-eep 2006-04-10 02:37:16 +00:00
  • 3d92d1f0c7 Removed initializers from static globals that do not need them (for clarity); fixed others that do need to be reinited; bug #870 avolkov 2006-04-05 20:34:03 +00:00
  • b05b39a645 *** empty log message *** mcmartin 2006-04-05 06:38:58 +00:00
  • e0a274fc95 lander font cleanup avolkov 2006-04-05 02:43:44 +00:00
  • a8915a6874 Unused and invalid characters (copy of micro font) avolkov 2006-04-05 02:35:59 +00:00
  • 546936d04b Content-driven Setup Menu Strings. mcmartin 2006-04-05 00:42:38 +00:00
  • 5412e18dfe Don't use RaceDescPtr as both a pointer and an integer containing two values. meep-eep 2006-03-28 20:22:58 +00:00
  • 157b351d10 DWORD was an unsigned long, which doesn't work on 64 bits systems. Nor is it guaranteed to work anywhere else for that matter. meep-eep 2006-03-28 20:21:58 +00:00
  • 623e980083 Removed initializers from static globals that do not need them (for clarity); fixed others that do need to be reinited; bug #870 avolkov 2006-03-28 04:10:25 +00:00
  • c37329065f Cleaning up SetFlashRect interface avolkov 2006-03-24 22:17:12 +00:00
  • 5eda6957ec bug #871 avolkov 2006-03-24 22:03:38 +00:00
  • 2ad87924a9 Fixing CRLFs avolkov 2006-03-24 22:02:30 +00:00
  • f98e11a3c9 Flashing modules and ships to build even with PC menus (bug #871) avolkov 2006-03-24 21:59:47 +00:00
  • 1030ede817 Cleaner and fixed SetFlashRect interface for menu rect avolkov 2006-03-24 21:55:20 +00:00
  • b6bb046ed6 bug #847 avolkov 2006-03-24 20:51:10 +00:00
  • ffcfb30fd1 Fixed incorrect caption Orbit: to Tilt: in planet scan (bug #847) avolkov 2006-03-24 20:49:40 +00:00
  • ca642cc5d0 bug 842 avolkov 2006-03-24 20:43:26 +00:00
  • de9ccfe5b5 Clear menu sound interface; added missing failure sounds to Outfit and Shipyard (bug #842) avolkov 2006-03-24 20:38:48 +00:00
  • dc09f3f8fd Clear menu sound interface; added missing failure sounds to Cargo and Roster (bug #842) avolkov 2006-03-24 20:35:20 +00:00
  • 1dc2801c7f Clear menu sound interface avolkov 2006-03-24 20:29:14 +00:00
  • fd8f174ea3 Fixed stricmp usage avolkov 2006-03-23 00:34:25 +00:00
  • 98c9163dfa Fixed SDL surface double free and unfreed surface with -n option avolkov 2006-03-23 00:32:05 +00:00
  • 7586a57af5 Fixed up font handling -- print warnings instead of crashing avolkov 2006-03-23 00:29:25 +00:00
  • 4e9a642a54 Fixed Crateris cluster lines avolkov 2006-03-23 00:27:39 +00:00
  • b345ff30d9 Some comments and captions avolkov 2006-03-17 23:43:11 +00:00
  • 9c40044918 Race name tweaks avolkov 2006-03-17 23:42:49 +00:00
  • 7e7df7dac0 Concentric-circle star designations positioning avolkov 2006-03-17 23:02:28 +00:00
  • 497fd8be91 Somewhat crude concentric-circle cluster name positioning avolkov 2006-03-17 21:43:45 +00:00
  • b174ecf926 updates avolkov 2006-03-17 20:19:24 +00:00
  • d22ae5c9e3 Remove remnants of old code. meep-eep 2006-03-17 12:45:00 +00:00
  • 22a640c4bc Correct name. meep-eep 2006-03-17 11:04:25 +00:00
  • 8de4e844f9 Updated. meep-eep 2006-03-16 13:15:45 +00:00
  • cb1034e06e Crew retrieved from space after the end of an encounter will no longer set the number of crew to larger than the ship's maximum. meep-eep 2006-03-16 09:07:21 +00:00
  • 68421e5543 It's a start. meep-eep 2006-03-12 02:38:40 +00:00
  • 59ba2270b2 Unused, incorrect file. meep-eep 2006-03-12 00:29:28 +00:00
  • 154bc06dc3 Cleanups. meep-eep 2006-03-11 21:36:08 +00:00
  • e881e83a6d Missed change of HAVE_GETOPT_H to HAVE_GETOPT_LONG. meep-eep 2006-03-11 08:22:06 +00:00
  • a5bea87313 SIS crew is handled in battle as other ships. It is no longer continuously synchronised during melee, but only at the beginning and end of the battle. This requires a change to the size of various crew_level fields, which meant some hacks been necessary to keep the savegame format the same. These hacks should go away when we move to a new savegame format. Various other small cleanups. Various documentation added. meep-eep 2006-03-11 08:11:53 +00:00
  • 22e364fa4e Added string table resource for setup menu strings. mcmartin 2006-03-10 10:35:12 +00:00
  • 3d440b2d85 Report on setup stringtable resource. Does not actually load it yet. mcmartin 2006-03-10 10:34:26 +00:00
  • 92a27386af Debugging function to add crew during battle. meep-eep 2006-03-10 07:57:29 +00:00
  • 65d09cbd7d New file describing all the queues. meep-eep 2006-03-08 09:53:35 +00:00
  • 5218018545 Added horror story^W^Wdocumentation. meep-eep 2006-03-08 09:52:04 +00:00
  • 762b9c7135 Documentation of content/<race>/*.txt. meep-eep 2006-03-06 08:38:52 +00:00
  • d59d701871 Portability fixes. meep-eep 2006-03-04 20:16:17 +00:00
  • 915f5335d1 Fix compilation warning. meep-eep 2006-03-04 01:51:30 +00:00
  • be9987a683 pkgfile being packaged depends on 1 bit. meep-eep 2006-02-27 21:00:25 +00:00
  • a5c41d6e57 Update, rephrase. meep-eep 2006-02-27 20:59:55 +00:00
  • 204fa6d3b0 Extended font specification (for other drivers) avolkov 2006-02-24 19:20:17 +00:00
  • 1e218e8009 Changed filename case for Linux (does not matter on Win) avolkov 2006-02-23 23:49:44 +00:00
  • 472ccf7ad8 Added some basic but needed verbose warnings avolkov 2006-02-23 23:47:55 +00:00
  • ec6780e322 Compatibility improvements. meep-eep 2006-02-23 22:21:01 +00:00
  • 52e061325e Starmap image generator, preview 1 avolkov 2006-02-23 21:40:07 +00:00
  • 8c0c87d878 Map star images courtesy of A. Keren avolkov 2006-02-23 21:29:18 +00:00
  • 8382389e6d RMPLIFIED bomb is now "AMPLIFIED", from Vorn (Bug #812) mcmartin 2006-02-16 10:27:17 +00:00
  • b75203e57f typo fixed meep-eep 2006-02-06 23:06:24 +00:00
  • 02e6e65f39 More emphatic uninstall language mcmartin 2006-02-05 06:06:09 +00:00
  • 22c5a06c48 Updated file size and name mcmartin 2006-02-05 06:05:44 +00:00
  • c4625b41e2 Updated to reflect shifted uqm-0.5.0-content.uqm mcmartin 2006-02-03 16:21:17 +00:00
  • c40b727281 Version to 0.5. meep-eep 2006-02-03 15:28:01 +00:00
  • ecf9daadba UQM 0.5 NSIS install script. mcmartin 2006-02-03 04:48:40 +00:00
  • 5e6dc143f0 Harmless original c&p bug fixed. See http://uqm.stack.nl/forum/index.php?topic=2741.0 meep-eep 2006-02-02 11:13:38 +00:00
  • 70db43c66d Minor version bump mcmartin 2006-02-02 07:37:11 +00:00
  • 79a6a18f78 OpenAL removed AL_DATA buffer property, and we are not using it anyway avolkov 2006-01-30 21:08:58 +00:00
  • cfd5d22901 Removed no longer used char 127 avolkov 2006-01-28 21:55:09 +00:00
  • 5a03f34b17 Old 3DO credits images removed. meep-eep 2006-01-28 10:34:15 +00:00
  • d7233f6351 typo fix mcmartin 2006-01-28 01:36:04 +00:00
  • 152bf69068 Typo fix mcmartin 2006-01-28 01:07:44 +00:00
  • d8e6c3e57f Dieresis for Riku. meep-eep 2006-01-27 03:59:17 +00:00
  • 09636a31ee updated meep-eep 2006-01-27 00:13:26 +00:00
  • 8e0cd93604 Handle relative dirs in -C correctly. meep-eep 2006-01-27 00:13:20 +00:00
  • be19097750 bug #778 avolkov 2006-01-24 23:55:55 +00:00
  • d829b93fab Removed many hardcoded strings (bug #778, from zap) avolkov 2006-01-24 23:55:00 +00:00
  • 699b1a642c asm/byteorder.h is a private file from Linux kernel (and barfs when included directly) avolkov 2006-01-24 23:54:37 +00:00
  • 60a2bbf348 Updated for 0.5 mcmartin 2006-01-24 18:13:07 +00:00
  • e5ed48f165 Updated for 0.5 mcmartin 2006-01-24 13:31:38 +00:00
  • 0bcb95c561 Getting rid of 'const' warnings avolkov 2006-01-24 05:21:22 +00:00
  • 8036a0225b Fixed a buffer overflow in comm summary with non-English translations avolkov 2006-01-23 21:55:26 +00:00
  • f72b322d1b Fixed captain/ship name truncated after entering avolkov 2006-01-23 21:01:19 +00:00
  • 7137fb2366 SDL_GL_DEPTH_SIZE is z-buffer depth, not color depth. UQM uses no z-buffer. Hat tip to Vorn for for the documentation search. mcmartin 2006-01-22 06:01:36 +00:00