9ff8f65465
Fixes 'left hand tapping' anim to be properly blocked by 'left wing rising' anim (bug #807); plus some comments
avolkov
2005-12-26 12:06:09 +00:00
992436d34f
Imported DOS comm graphics (bug #314); some colormaps have been corrected or rebuilt to bring them to 3do look where its better (DOS originals added alongside); fixes for some known animation glitches included (bugs #557, #705, #806)
avolkov
2005-12-23 04:10:43 +00:00
d2602bfa19
Some long-pending updates and fixes
avolkov
2005-12-22 01:16:02 +00:00
a1244b26bc
Supporting generation of antialiased melee planet images using alpha channel
avolkov
2005-12-22 01:08:59 +00:00
f1ab2c5d0c
Fix for bugs #790 and #5; this reorgs the talk segue and removes a few hacks and hopefully brings all spliced comm edge cases to norm
avolkov
2005-12-17 21:30:55 +00:00
0f7b5d4caf
config.audioquality obviously should set soundFlags, not soundDriver
gewlitys
2005-12-17 17:57:54 +00:00
8b9585e5e6
More code cleanups and comments; generalization of secondary planetary objects (shields, rings, atmos)
avolkov
2005-12-16 18:37:48 +00:00
4be0eb7fe9
Reworked Earth images: re-edited surface pixmap (and renamed), new elevation data in a form of a grayscale image
avolkov
2005-12-16 06:53:28 +00:00
754a14533f
Finalizing support for externally supplied elevation data (grayscale images)
avolkov
2005-12-16 06:47:53 +00:00
e9ea191e4d
Planet surface gfx should not have a hotspot
avolkov
2005-12-16 02:12:14 +00:00
af70d11024
Added lighting variance to give rotating planets a 3D look
avolkov
2005-12-16 01:22:17 +00:00
44970248cb
Random code cleanups: prototypes, formatting
avolkov
2005-12-15 01:42:14 +00:00
10ec759022
Random code cleanups: prototypes, formatting; generalized api for LoadPlanet() to take planet surface definition FRAME rather than IsEarth hack
avolkov
2005-12-15 00:29:25 +00:00
4c52f07340
Removed unused and no longer needed parameter
avolkov
2005-12-14 21:47:59 +00:00
1b62c34edf
No longer doing font effects this way
avolkov
2005-12-14 21:27:53 +00:00
bc28e3268a
Cleanup: ExpandMap() was never used, and its job is done by TopoScale4x() now; (ugly code anyhow)
avolkov
2005-12-14 18:50:16 +00:00
e03695fcfb
Stumbled upon the author of the ADPCM code from MPlayer, which was used as the basis of the DUK audio decoder.
meep-eep
2005-12-14 06:00:00 +00:00
b97ebc40d3
3d planet facelift
avolkov
2005-12-14 01:52:11 +00:00
a1c02c4d06
Rotating 3D planet facelift: actually looks like a sphere now (scaled dx); nicer looking slave shield; random code cleanups
avolkov
2005-12-14 01:41:37 +00:00
e0f08a9bc2
Indexing in resources added after pkg was originally created
avolkov
2005-12-13 18:00:34 +00:00
47afb42e17
name change
avolkov
2005-12-13 15:30:30 +00:00
868199e570
Refactored colormaps storage, management and xforms; colormaps are now stored as versioned refcounted objects and passed to rendering code by reference; SDL palettes are reset on images only when versions change; folded fades and xforms into single func; supporting several concurrent colormap xforms
avolkov
2005-12-13 07:30:37 +00:00
0a3d578ff4
these do not actually refer to colormaps (truecolor)
avolkov
2005-12-09 20:20:13 +00:00
b275b69496
obsolete and unneeded; removing as per #275
avolkov
2005-12-09 20:07:55 +00:00
54473db082
split comm cmaps
avolkov
2005-12-09 20:06:04 +00:00
6af1084e76
Correcting colormap_index, it's not actually used
avolkov
2005-12-09 20:00:11 +00:00
dd34200444
Split off comm colormaps from global scclrtab into corresponding race dirs; maped all comm colormaps to the same map #
avolkov
2005-12-09 19:32:54 +00:00
78cf937b76
Give the SDL window an icon too
avolkov
2005-12-08 23:23:59 +00:00
18b4b0b5ca
removed extra newline
avolkov
2005-12-08 17:34:35 +00:00
06b02af19f
minor formatting changes
avolkov
2005-12-08 16:16:49 +00:00
4232dce24a
bumped version
avolkov
2005-12-08 16:03:52 +00:00
9deba9a7f2
new font engine
avolkov
2005-12-08 16:02:09 +00:00
982f40ba32
Refactored font engine: fonts are loaded and treated as alpha-channel-only images; rendered through a per-context backing surface which unifies solid color and effects processing; new TFB_Prim_FontChar and underlying methods
avolkov
2005-12-08 15:48:31 +00:00
ccf43eb5f9
Added new format font effects
avolkov
2005-12-08 14:37:55 +00:00
612c36132d
New format gradient font effects
avolkov
2005-12-08 14:34:30 +00:00
949bee9560
New format DOS lander report font effect
avolkov
2005-12-08 14:31:15 +00:00
ab18254b63
Removing hotspot abuse from lander reports as it causes desync with new hotspot handling; primitive batches have no advantages now anyway
avolkov
2005-12-06 22:11:41 +00:00
b2fdd16554
Separated IP planets and sun colormaps (as was originally intended)
avolkov
2005-12-05 16:06:43 +00:00
382a2afcbe
Indexing in the resources added since the ndx was created
avolkov
2005-12-05 14:46:22 +00:00
50866c5a1d
Resized Skiff frames to allow it to rescale better and minimize the 'bopping'
avolkov
2005-12-05 10:04:41 +00:00