2582 Commits

Author SHA1 Message Date
Meep-Eep 3b425b0831 Remove extra newlines from log messages.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3209 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 21:32:33 +00:00
Meep-Eep 83949a60dc uio_access() work in progress. Commented out for now.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3208 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 21:17:42 +00:00
Meep-Eep fc1fbac82a Get rid of a few warnings.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3207 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 21:15:58 +00:00
Meep-Eep 069bd76c9d Documentation fix; whitespace.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3206 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 20:06:13 +00:00
Meep-Eep 09ddaf8ab9 Set player input first, in case it fails.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3205 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 20:03:22 +00:00
Meep-Eep c1d112191d SetPlayerInput() and SetPlayerInputAll() may fail.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3204 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:59:53 +00:00
Meep-Eep 7237f0bab3 Small formatting cleanup.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3203 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:39:43 +00:00
Meep-Eep a85332a4f6 Cleanup.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3202 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:37:07 +00:00
Meep-Eep cc719113cc Correct cast. (Shouldn't matter.)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3201 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:31:44 +00:00
Meep-Eep 1cc4d404b7 Fix line breaks; simple cleanup.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3200 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:24:23 +00:00
Meep-Eep 219afbe6ed Split off a few functions, makes the code more readable.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3199 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:12:37 +00:00
avolkov 6562296c7c Various include file cleanups
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3198 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 16:23:21 +00:00
avolkov 3c0b7d77ec Compilation fix
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3197 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 14:35:44 +00:00
avolkov 64a3c59652 Removed dead code
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3196 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 13:44:14 +00:00
avolkov eef917e713 Removed old credits code
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3195 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 13:39:19 +00:00
avolkov d719ec696d Don't set ATTACKED_DRUUGE if Druuge attempted to salvage your ship; bug #1013
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3194 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 02:16:48 +00:00
avolkov 39021b42ec Process subtitles correctly with no timestamp file; bug #1060; some trackplayer cleanups
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3193 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 01:26:26 +00:00
avolkov f619b0b8e1 Ensure that lander explosion element gets allocated; bug #584
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3192 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 00:07:52 +00:00
Meep-Eep 009fd85914 Even more unambiguous message.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3191 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 16:46:19 +00:00
avolkov 49d4e134fb Minor fix: frame count should not be hardcoded here
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3190 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 13:19:09 +00:00
Meep-Eep 57816ba18d Fix comment.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3189 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 04:54:06 +00:00
avolkov 1c29a67fdc Canceling a load from main menu aborts the game and returns to main menu; bug #679
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3188 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 02:45:26 +00:00
avolkov 0778e1aec5 Ignore files and hidden dirs which are not actually addons
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3187 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 02:44:38 +00:00
avolkov 12a0e5f9cd Suppress generation of menu input when entering text with numpad with NumLock on; bug #934
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3186 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 00:30:11 +00:00
avolkov f5a0024efc Better location descriptions in savegame summaries; bug #844
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3185 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-03 22:58:09 +00:00
avolkov 0200c8ce63 Make border and box math dependent on symbolic constants instead of literals (easier to change)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3184 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-01 22:34:36 +00:00
avolkov a3205d7806 Correction: in BGD mode, one does not have 100 crew to trade for Druuge art
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3183 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-01 20:18:40 +00:00
avolkov 0a609ba3f1 Fixed a buffer overflow when saving a game with too many devices
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3182 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-09-30 23:12:49 +00:00
avolkov 9925a29c89 Scope graphing rewrite: speech/music merged, allows 8- or 16-bit, auto-adjust level; bug #1064
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3181 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-09-30 22:37:36 +00:00
avolkov 3c22948d78 Bug #945 explained; solution included
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3180 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-09-08 22:56:02 +00:00
Meep-Eep 2332cebba9 A few comments related to the Rosy Sphere.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3178 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-26 15:59:54 +00:00
avolkov 4ea59d3f9d Mount shadow addons on top of content/, not on top of everything
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3175 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-09 19:16:53 +00:00
avolkov 07a7a09659 Game settings Quit menu now delegates to F10 quit; bug #462
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3174 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-09 05:24:40 +00:00
avolkov 8222417745 Do not pause the game in places where not relevant; bug #984
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3173 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-07 00:51:26 +00:00
avolkov 0dc1302240 Fixed some logic slightly broken by res-sys refactoring
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3171 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-04 15:39:33 +00:00
avolkov 2746381e49 Fixed potential crashes when loading savegames from a Homeworld encounter screen; bug #1062
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3170 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-04 08:11:39 +00:00
avolkov ad23012567 Fixed crashes and potential weirdness when loading savegames from a Homeworld encounter screen
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3169 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-04 07:25:58 +00:00
avolkov 85191e5541 Cleanup of GLOBAL(ShipStamp.frame) abuse; also fixes #1054
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3168 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-04 06:18:22 +00:00
avolkov 86f36b30d5 First steps towards clean exit; bug #52
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3167 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-02 01:44:31 +00:00
avolkov bd092ca844 Fixed Mmrnmhrm's X-Form transformation without energy use; bug #1004
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3166 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-01 20:31:49 +00:00
avolkov 77bbf0e540 Fixed random-selecting ships in netplay
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3165 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-01 05:33:28 +00:00
avolkov d877ed58f1 Added missing sleeps in DoInput() functions; bug #893. Random minor cleanups
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3164 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-01 00:25:39 +00:00
avolkov f2a8766252 Starmap unit conversion corrections and lazy-cursor fix; fixes bug #970
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3163 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 10:06:23 +00:00
avolkov 852eeaf7a4 Rounding-error correction in log(x|y)ToUniverse; bug #1046; from Nic
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3162 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 05:32:24 +00:00
avolkov 81a1ada2c2 Ur-Quan Probe has been renamed to Drone to better match the game. This finishes the procedure
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3161 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 01:37:53 +00:00
avolkov fb9688751f Change hardcoded Starbase and Sa-Matra values to pretty enum values; bug #1047; from Nic
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3160 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 01:11:27 +00:00
avolkov 8e10817997 Load override.cfg from config dir to add or override menu controls
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3159 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 00:07:20 +00:00
avolkov d4f68f3909 Allow addons to override any content by placing zips into their 'shadow-content' dir.
Unzipped files in 'shadow-content' are not currently supported.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3158 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-29 05:05:48 +00:00
avolkov 59288c1085 Content reorg: font chars now use hexadecimal numbering to match the Unicode standard
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3157 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-28 23:43:08 +00:00
avolkov eb36c31f85 Micro font: moved BULLET char to rightful Unicode spot; restored ASTERISK
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3152 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-26 20:38:05 +00:00