Meep-Eep
3b425b0831
Remove extra newlines from log messages.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3209 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 21:32:33 +00:00
Meep-Eep
83949a60dc
uio_access() work in progress. Commented out for now.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3208 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 21:17:42 +00:00
Meep-Eep
fc1fbac82a
Get rid of a few warnings.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3207 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 21:15:58 +00:00
Meep-Eep
069bd76c9d
Documentation fix; whitespace.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3206 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 20:06:13 +00:00
Meep-Eep
09ddaf8ab9
Set player input first, in case it fails.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3205 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 20:03:22 +00:00
Meep-Eep
c1d112191d
SetPlayerInput() and SetPlayerInputAll() may fail.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3204 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:59:53 +00:00
Meep-Eep
7237f0bab3
Small formatting cleanup.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3203 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:39:43 +00:00
Meep-Eep
a85332a4f6
Cleanup.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3202 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:37:07 +00:00
Meep-Eep
cc719113cc
Correct cast. (Shouldn't matter.)
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3201 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:31:44 +00:00
Meep-Eep
1cc4d404b7
Fix line breaks; simple cleanup.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3200 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:24:23 +00:00
Meep-Eep
219afbe6ed
Split off a few functions, makes the code more readable.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3199 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 19:12:37 +00:00
avolkov
6562296c7c
Various include file cleanups
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3198 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 16:23:21 +00:00
avolkov
3c0b7d77ec
Compilation fix
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3197 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 14:35:44 +00:00
avolkov
64a3c59652
Removed dead code
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3196 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 13:44:14 +00:00
avolkov
eef917e713
Removed old credits code
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3195 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 13:39:19 +00:00
avolkov
d719ec696d
Don't set ATTACKED_DRUUGE if Druuge attempted to salvage your ship; bug #1013
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3194 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 02:16:48 +00:00
avolkov
39021b42ec
Process subtitles correctly with no timestamp file; bug #1060 ; some trackplayer cleanups
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3193 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 01:26:26 +00:00
avolkov
f619b0b8e1
Ensure that lander explosion element gets allocated; bug #584
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3192 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-08 00:07:52 +00:00
Meep-Eep
009fd85914
Even more unambiguous message.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3191 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 16:46:19 +00:00
avolkov
49d4e134fb
Minor fix: frame count should not be hardcoded here
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3190 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 13:19:09 +00:00
Meep-Eep
57816ba18d
Fix comment.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3189 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 04:54:06 +00:00
avolkov
1c29a67fdc
Canceling a load from main menu aborts the game and returns to main menu; bug #679
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3188 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 02:45:26 +00:00
avolkov
0778e1aec5
Ignore files and hidden dirs which are not actually addons
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3187 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 02:44:38 +00:00
avolkov
12a0e5f9cd
Suppress generation of menu input when entering text with numpad with NumLock on; bug #934
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3186 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-07 00:30:11 +00:00
avolkov
f5a0024efc
Better location descriptions in savegame summaries; bug #844
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3185 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-03 22:58:09 +00:00
avolkov
0200c8ce63
Make border and box math dependent on symbolic constants instead of literals (easier to change)
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3184 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-01 22:34:36 +00:00
avolkov
a3205d7806
Correction: in BGD mode, one does not have 100 crew to trade for Druuge art
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3183 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-10-01 20:18:40 +00:00
avolkov
0a609ba3f1
Fixed a buffer overflow when saving a game with too many devices
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3182 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-09-30 23:12:49 +00:00
avolkov
9925a29c89
Scope graphing rewrite: speech/music merged, allows 8- or 16-bit, auto-adjust level; bug #1064
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3181 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-09-30 22:37:36 +00:00
avolkov
3c22948d78
Bug #945 explained; solution included
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3180 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-09-08 22:56:02 +00:00
Meep-Eep
2332cebba9
A few comments related to the Rosy Sphere.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3178 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-26 15:59:54 +00:00
avolkov
4ea59d3f9d
Mount shadow addons on top of content/, not on top of everything
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3175 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-09 19:16:53 +00:00
avolkov
07a7a09659
Game settings Quit menu now delegates to F10 quit; bug #462
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3174 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-09 05:24:40 +00:00
avolkov
8222417745
Do not pause the game in places where not relevant; bug #984
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3173 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-07 00:51:26 +00:00
avolkov
0dc1302240
Fixed some logic slightly broken by res-sys refactoring
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3171 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-04 15:39:33 +00:00
avolkov
2746381e49
Fixed potential crashes when loading savegames from a Homeworld encounter screen; bug #1062
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3170 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-04 08:11:39 +00:00
avolkov
ad23012567
Fixed crashes and potential weirdness when loading savegames from a Homeworld encounter screen
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3169 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-04 07:25:58 +00:00
avolkov
85191e5541
Cleanup of GLOBAL(ShipStamp.frame) abuse; also fixes #1054
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3168 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-04 06:18:22 +00:00
avolkov
86f36b30d5
First steps towards clean exit; bug #52
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3167 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-02 01:44:31 +00:00
avolkov
bd092ca844
Fixed Mmrnmhrm's X-Form transformation without energy use; bug #1004
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3166 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-01 20:31:49 +00:00
avolkov
77bbf0e540
Fixed random-selecting ships in netplay
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3165 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-01 05:33:28 +00:00
avolkov
d877ed58f1
Added missing sleeps in DoInput() functions; bug #893 . Random minor cleanups
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3164 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-07-01 00:25:39 +00:00
avolkov
f2a8766252
Starmap unit conversion corrections and lazy-cursor fix; fixes bug #970
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3163 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 10:06:23 +00:00
avolkov
852eeaf7a4
Rounding-error correction in log(x|y)ToUniverse; bug #1046 ; from Nic
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3162 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 05:32:24 +00:00
avolkov
81a1ada2c2
Ur-Quan Probe has been renamed to Drone to better match the game. This finishes the procedure
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3161 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 01:37:53 +00:00
avolkov
fb9688751f
Change hardcoded Starbase and Sa-Matra values to pretty enum values; bug #1047 ; from Nic
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3160 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 01:11:27 +00:00
avolkov
8e10817997
Load override.cfg from config dir to add or override menu controls
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3159 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-30 00:07:20 +00:00
avolkov
d4f68f3909
Allow addons to override any content by placing zips into their 'shadow-content' dir.
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Unzipped files in 'shadow-content' are not currently supported.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3158 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-29 05:05:48 +00:00
avolkov
59288c1085
Content reorg: font chars now use hexadecimal numbering to match the Unicode standard
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3157 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-28 23:43:08 +00:00
avolkov
eb36c31f85
Micro font: moved BULLET char to rightful Unicode spot; restored ASTERISK
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3152 8092fc87-c524-0410-9efc-e669fe64eaf9
2009-06-26 20:38:05 +00:00