git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@456 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-21 17:27:10 +00:00
parent ee7d6c139e
commit 41bd42c7ec
+3
View File
@@ -101,6 +101,9 @@ Implementation bugs (low priority):
- Transitions (crossfades) aren't perhaps correctly done always, syncing - Transitions (crossfades) aren't perhaps correctly done always, syncing
might be wrong etc. might be wrong etc.
- Condition variable DCQ patch should have fixed this. Confirm? - Condition variable DCQ patch should have fixed this. Confirm?
- Melee scaling currently causes some very small objects like Ur-Quan fighters
to disappear sometimes. The scaling should be made trilinear instead of
nearest neighbor.
Stuff still to do (large): Stuff still to do (large):
- add a Key Jamming program - add a Key Jamming program