From 41bd42c7eca9c3fa750097e7ac2100c0bd23e893 Mon Sep 17 00:00:00 2001 From: gewlitys Date: Sat, 21 Dec 2002 17:27:10 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@456 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 3 +++ 1 file changed, 3 insertions(+) diff --git a/sc2/TODO b/sc2/TODO index 1537aae14..0beb69173 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -101,6 +101,9 @@ Implementation bugs (low priority): - Transitions (crossfades) aren't perhaps correctly done always, syncing might be wrong etc. - Condition variable DCQ patch should have fixed this. Confirm? +- Melee scaling currently causes some very small objects like Ur-Quan fighters + to disappear sometimes. The scaling should be made trilinear instead of + nearest neighbor. Stuff still to do (large): - add a Key Jamming program