git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@406 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-11 18:38:43 +00:00
parent f77e121aec
commit f4884aa585
+1
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@@ -90,6 +90,7 @@ Glitches (don't crash the game, medium priority):
Probably the negative shift for GET_STATE and SET_STATE Probably the negative shift for GET_STATE and SET_STATE
- Planet scan speed varies between computers, and behaves weirdly too, - Planet scan speed varies between computers, and behaves weirdly too,
sometimes working properly, sometimes being way too fast sometimes working properly, sometimes being way too fast
- When in orbit and watching starmap, 3D planet is still shown
Implementation bugs (low priority): Implementation bugs (low priority):
- Scaling code problems: - Scaling code problems: