diff --git a/sc2/TODO b/sc2/TODO index ded98e848..8d5323bc6 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -90,6 +90,7 @@ Glitches (don't crash the game, medium priority): Probably the negative shift for GET_STATE and SET_STATE - Planet scan speed varies between computers, and behaves weirdly too, sometimes working properly, sometimes being way too fast +- When in orbit and watching starmap, 3D planet is still shown Implementation bugs (low priority): - Scaling code problems: