From f4884aa5857f601ba7089ef27b608a1c3fcf2406 Mon Sep 17 00:00:00 2001 From: gewlitys Date: Wed, 11 Dec 2002 18:38:43 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@406 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 1 + 1 file changed, 1 insertion(+) diff --git a/sc2/TODO b/sc2/TODO index ded98e848..8d5323bc6 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -90,6 +90,7 @@ Glitches (don't crash the game, medium priority): Probably the negative shift for GET_STATE and SET_STATE - Planet scan speed varies between computers, and behaves weirdly too, sometimes working properly, sometimes being way too fast +- When in orbit and watching starmap, 3D planet is still shown Implementation bugs (low priority): - Scaling code problems: