Correction in documentation.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1852 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2005-08-12 19:09:14 +00:00
parent 8e58a5d24c
commit d4993e891f
+4 -4
View File
@@ -288,10 +288,10 @@ typedef struct
COUNT CurType;
// For minerals: the type of element
// For bio: the type of the creature.
// 0 through NUM_CREATURE_TYPES are normal creatures,
// NUM_CREATURE_TYPES + 1 is an Evil One
// NUM_CREATURE_TYPES + 2 is a Brainbox Bulldozer
// NUM_CREATURE_TYPES + 3 is Zex' Beauty
// 0 through NUM_CREATURE_TYPES - 1 are normal creatures,
// NUM_CREATURE_TYPES is an Evil One
// NUM_CREATURE_TYPES + 1 is a Brainbox Bulldozer
// NUM_CREATURE_TYPES + 2 is Zex' Beauty
// For energy: 0 - Liftoff on collision
// 1 - No liftoff on collision
// 2 - (special case) Fwiffo