diff --git a/sc2/src/sc2code/planets/plandata.h b/sc2/src/sc2code/planets/plandata.h index 3536071a3..903906602 100644 --- a/sc2/src/sc2code/planets/plandata.h +++ b/sc2/src/sc2code/planets/plandata.h @@ -288,10 +288,10 @@ typedef struct COUNT CurType; // For minerals: the type of element // For bio: the type of the creature. - // 0 through NUM_CREATURE_TYPES are normal creatures, - // NUM_CREATURE_TYPES + 1 is an Evil One - // NUM_CREATURE_TYPES + 2 is a Brainbox Bulldozer - // NUM_CREATURE_TYPES + 3 is Zex' Beauty + // 0 through NUM_CREATURE_TYPES - 1 are normal creatures, + // NUM_CREATURE_TYPES is an Evil One + // NUM_CREATURE_TYPES + 1 is a Brainbox Bulldozer + // NUM_CREATURE_TYPES + 2 is Zex' Beauty // For energy: 0 - Liftoff on collision // 1 - No liftoff on collision // 2 - (special case) Fwiffo