updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@408 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,6 @@
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0.2:
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- Orbit/starmap related lockup fixed, from PhracturedBlue
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- 3D planet showing on starmap when in orbit fixed, from PhracturedBlue
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- Scan (single, interrupting) fixed, from PhracturedBlue
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- Defining DCQ_OF_DOOM lowers the DrawCommandQueue size to 512, to aid in
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simulating severe overload stresses on the machine
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@@ -90,7 +90,6 @@ Glitches (don't crash the game, medium priority):
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Probably the negative shift for GET_STATE and SET_STATE
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- Planet scan speed varies between computers, and behaves weirdly too,
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sometimes working properly, sometimes being way too fast
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- When in orbit and watching starmap, 3D planet is still shown
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Implementation bugs (low priority):
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- Scaling code problems:
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