updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@337 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,5 @@
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0.2:
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- 3D planet is now antialiased, from PhracturedBlue
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- Hyperspace saving crash introduced by prev. patches fixed, from slayne
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- Precursor ship crew count is now placed correctly in melee, from wjp
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- Dialog choices doesn't go off rectangle in right anymore, from wjp
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@@ -104,8 +104,8 @@ Implementation bugs (low priority):
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- opengl misses all other modes than bilinear
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- do them with software and/or pixel shader hw?
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- 3D planet view when entering orbit is now done, but there's some things
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which could make it look nicer, like better lighting, antialiasing/filtering,
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better slave shield and removing occasional 'pops'
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which could make it look nicer, like better lighting, better slave shield
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and removing occasional pops/discontinuities
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Stuff still to do (large):
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- add a Key Jamming program
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