git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@337 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-05 02:39:17 +00:00
parent 19a7ee3820
commit 8a6fe38e0c
2 changed files with 3 additions and 2 deletions
+1
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@@ -1,4 +1,5 @@
0.2:
- 3D planet is now antialiased, from PhracturedBlue
- Hyperspace saving crash introduced by prev. patches fixed, from slayne
- Precursor ship crew count is now placed correctly in melee, from wjp
- Dialog choices doesn't go off rectangle in right anymore, from wjp
+2 -2
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@@ -104,8 +104,8 @@ Implementation bugs (low priority):
- opengl misses all other modes than bilinear
- do them with software and/or pixel shader hw?
- 3D planet view when entering orbit is now done, but there's some things
which could make it look nicer, like better lighting, antialiasing/filtering,
better slave shield and removing occasional 'pops'
which could make it look nicer, like better lighting, better slave shield
and removing occasional pops/discontinuities
Stuff still to do (large):
- add a Key Jamming program