From 8a6fe38e0cff9080c6c15cdc85e9d9c2c4ec26ee Mon Sep 17 00:00:00 2001 From: gewlitys Date: Thu, 5 Dec 2002 02:39:17 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@337 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 1 + sc2/TODO | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 85afc76b2..098130439 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,5 @@ 0.2: +- 3D planet is now antialiased, from PhracturedBlue - Hyperspace saving crash introduced by prev. patches fixed, from slayne - Precursor ship crew count is now placed correctly in melee, from wjp - Dialog choices doesn't go off rectangle in right anymore, from wjp diff --git a/sc2/TODO b/sc2/TODO index eeca7cd5d..055bff05d 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -104,8 +104,8 @@ Implementation bugs (low priority): - opengl misses all other modes than bilinear - do them with software and/or pixel shader hw? - 3D planet view when entering orbit is now done, but there's some things - which could make it look nicer, like better lighting, antialiasing/filtering, - better slave shield and removing occasional 'pops' + which could make it look nicer, like better lighting, better slave shield + and removing occasional pops/discontinuities Stuff still to do (large): - add a Key Jamming program