Turn off the death-march.
Why? To permit exploration for fun. (I intend to have per-game random seeds to permit planets and star systems to be uniquely generated, if so desired. I'm also considering making it so that whole constellations that aren't associated with races can just spawn in random places, etc.)
This commit is contained in:
@@ -42,7 +42,7 @@ void
|
||||
AddInitialGameEvents (void) {
|
||||
AddEvent (RELATIVE_EVENT, 0, 1, 0, HYPERSPACE_ENCOUNTER_EVENT);
|
||||
AddEvent (ABSOLUTE_EVENT, 3, 17, START_YEAR, ARILOU_ENTRANCE_EVENT);
|
||||
AddEvent (RELATIVE_EVENT, 0, 0, YEARS_TO_KOHRAH_VICTORY,
|
||||
if( false ) AddEvent (RELATIVE_EVENT, 0, 0, YEARS_TO_KOHRAH_VICTORY,
|
||||
KOHR_AH_VICTORIOUS_EVENT);
|
||||
AddEvent (RELATIVE_EVENT, 0, 0, 0, SLYLANDRO_RAMP_UP);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user