From 7b8f5884677b00fbd7ade85dfe0482e7cd01b98c Mon Sep 17 00:00:00 2001 From: ADAM David Alan Martin Date: Tue, 23 Apr 2024 23:40:14 -0400 Subject: [PATCH] Turn off the death-march. Why? To permit exploration for fun. (I intend to have per-game random seeds to permit planets and star systems to be uniquely generated, if so desired. I'm also considering making it so that whole constellations that aren't associated with races can just spawn in random places, etc.) --- sc2/src/uqm/gameev.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sc2/src/uqm/gameev.c b/sc2/src/uqm/gameev.c index 83df601e2..11b6bd587 100644 --- a/sc2/src/uqm/gameev.c +++ b/sc2/src/uqm/gameev.c @@ -42,7 +42,7 @@ void AddInitialGameEvents (void) { AddEvent (RELATIVE_EVENT, 0, 1, 0, HYPERSPACE_ENCOUNTER_EVENT); AddEvent (ABSOLUTE_EVENT, 3, 17, START_YEAR, ARILOU_ENTRANCE_EVENT); - AddEvent (RELATIVE_EVENT, 0, 0, YEARS_TO_KOHRAH_VICTORY, + if( false ) AddEvent (RELATIVE_EVENT, 0, 0, YEARS_TO_KOHRAH_VICTORY, KOHR_AH_VICTORIOUS_EVENT); AddEvent (RELATIVE_EVENT, 0, 0, 0, SLYLANDRO_RAMP_UP); }