git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@497 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-28 22:56:29 +00:00
parent b2bc186eb4
commit 6ff5af6d5d
2 changed files with 1 additions and 2 deletions
+1
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@@ -1,4 +1,5 @@
0.2:
- Planet scan font character fixes (micro.fon), from fOSSiL
- Temporary files are deleted on exit. - SvdB
- Font png's no longer need to have alpha channel, black background with
white pixels is enough -Mika
-2
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@@ -73,8 +73,6 @@ Glitches (don't crash the game, medium priority):
- This always happens, regardless of game state. This is a bug in
both predecessors as well.
Probably the negative shift for GET_STATE and SET_STATE
- Some font characters are wrong, atleast in the planet scan screen
when compared to 3DO
- From main menu, choose 'load game', then space, and space again and
there will be no selection icon.
- If you press a button, press another button, and then release the first,