From 6ff5af6d5dcb6fcd903940ad67606e95f2a242f8 Mon Sep 17 00:00:00 2001 From: gewlitys Date: Sat, 28 Dec 2002 22:56:29 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@497 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 1 + sc2/TODO | 2 -- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index bde0ba8c6..5e33e4712 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,5 @@ 0.2: +- Planet scan font character fixes (micro.fon), from fOSSiL - Temporary files are deleted on exit. - SvdB - Font png's no longer need to have alpha channel, black background with white pixels is enough -Mika diff --git a/sc2/TODO b/sc2/TODO index bf2a57e0d..3a61944a0 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -73,8 +73,6 @@ Glitches (don't crash the game, medium priority): - This always happens, regardless of game state. This is a bug in both predecessors as well. Probably the negative shift for GET_STATE and SET_STATE -- Some font characters are wrong, atleast in the planet scan screen - when compared to 3DO - From main menu, choose 'load game', then space, and space again and there will be no selection icon. - If you press a button, press another button, and then release the first,