updated --meleescale per bug #694
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1608 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -43,9 +43,10 @@ none. Try these to get smoother graphics with cost on performance.
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-b (or --meleescale=mode)
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-b (or --meleescale=mode)
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Melee scaling mode (nearest or trilinear). Default is trilinear.
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Melee scaling mode (nearest, trilinear, pc/step). Default is trilinear.
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Slower machine owners can set it to nearest to get better performance
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Slower machine owners can set it to nearest to get better performance
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in melee but degraded visual quality.
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in melee but degraded visual quality. The fastest mode is step, it is
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also the mode DOS original used (step and pc modes are equivalent).
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-s (or --scanlines)
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-s (or --scanlines)
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