Better comment.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2937 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -286,10 +286,12 @@ BuildGroups (void)
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Index = GET_GAME_STATE (UTWIG_SUPOX_MISSION);
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Index = GET_GAME_STATE (UTWIG_SUPOX_MISSION);
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if (Index > 1 && Index < 5)
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if (Index > 1 && Index < 5)
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{
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{
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// XXX: The BuildGroups function is only called when there is no
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// When the Utwig and Supox are on their mission, there won't be
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// existing battle group for the system (right?). Is it even
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// a new battle group generated for the system.
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// possible to start the Utwig/Supox mission without visiting their
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// XXX: An old battle group might still exist, in which case this
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// home systems?
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// function is never even called, and the old group would be
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// reused. This is probably not the intent, which would make this
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// a BUG.
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HomeWorld[UTWIG_SHIP] = 0;
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HomeWorld[UTWIG_SHIP] = 0;
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HomeWorld[SUPOX_SHIP] = 0;
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HomeWorld[SUPOX_SHIP] = 0;
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}
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}
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