update
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2591 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -77,6 +77,8 @@ Future improvements/optimisations:
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Bugs:
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Bugs:
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- as positions are dependant on the screen resolution, you won't be able
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- as positions are dependant on the screen resolution, you won't be able
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to keep sync on games with a different resolution.
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to keep sync on games with a different resolution.
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- collision detection is dependant on the images used. Using different
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graphics packs will result in a desync.
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- Both sides need identical battle frame rates. This value is not
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- Both sides need identical battle frame rates. This value is not
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negotiated.
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negotiated.
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- If one player closes the connection while the other player is selecting
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- If one player closes the connection while the other player is selecting
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@@ -93,11 +95,6 @@ Final actions:
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- check coding style (search for '\>(')
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- check coding style (search for '\>(')
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- compile with maximum warnings
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- compile with maximum warnings
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When done:
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- cvs diff
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- Update uqm version number
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- Update changelog
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To put in the announcement of Netplay:
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To put in the announcement of Netplay:
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- Slow connections is acceptable. Packet loss isn't.
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- Slow connections is acceptable. Packet loss isn't.
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