--meleescale to --meleezoom change
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1692 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -42,13 +42,11 @@ permits use of any screen resolution.
|
|||||||
Graphics scaling mode (bilinear, biadapt, biadv or triscan). Default is
|
Graphics scaling mode (bilinear, biadapt, biadv or triscan). Default is
|
||||||
none. Try these to get smoother graphics with cost on performance.
|
none. Try these to get smoother graphics with cost on performance.
|
||||||
|
|
||||||
-b (or --meleescale=mode)
|
-b (or --meleezoom=mode)
|
||||||
|
|
||||||
Melee scaling mode (nearest, trilinear, pc/step). Default is
|
Melee zooming mode (pc or 3do); 'step' is an alias for 'pc' and 'smooth'
|
||||||
trilinear. Slower machine owners can set it to nearest to get better
|
is an alias for '3do'. Default is 3do. Slower machine owners can set it
|
||||||
performance in melee but degraded visual quality. The fastest mode is
|
to 'pc' to get better performance in melee.
|
||||||
step, which is also the mode DOS original used (step and pc modes are
|
|
||||||
equivalent).
|
|
||||||
|
|
||||||
-s (or --scanlines)
|
-s (or --scanlines)
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user