From 2ceb2d6fdb9e33e8bb85ca5a735e1b15270c44cf Mon Sep 17 00:00:00 2001 From: avolkov Date: Thu, 28 Apr 2005 00:16:16 +0000 Subject: [PATCH] --meleescale to --meleezoom change git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1692 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/doc/users/manual.txt | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/sc2/doc/users/manual.txt b/sc2/doc/users/manual.txt index c253913a2..28e75d07b 100644 --- a/sc2/doc/users/manual.txt +++ b/sc2/doc/users/manual.txt @@ -42,13 +42,11 @@ permits use of any screen resolution. Graphics scaling mode (bilinear, biadapt, biadv or triscan). Default is none. Try these to get smoother graphics with cost on performance. - -b (or --meleescale=mode) + -b (or --meleezoom=mode) -Melee scaling mode (nearest, trilinear, pc/step). Default is -trilinear. Slower machine owners can set it to nearest to get better -performance in melee but degraded visual quality. The fastest mode is -step, which is also the mode DOS original used (step and pc modes are -equivalent). +Melee zooming mode (pc or 3do); 'step' is an alias for 'pc' and 'smooth' +is an alias for '3do'. Default is 3do. Slower machine owners can set it +to 'pc' to get better performance in melee. -s (or --scanlines)