--meleescale to --meleezoom change

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1692 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2005-04-28 00:16:16 +00:00
parent 7ada9dee22
commit 2ceb2d6fdb
+4 -6
View File
@@ -42,13 +42,11 @@ permits use of any screen resolution.
Graphics scaling mode (bilinear, biadapt, biadv or triscan). Default is
none. Try these to get smoother graphics with cost on performance.
-b (or --meleescale=mode)
-b (or --meleezoom=mode)
Melee scaling mode (nearest, trilinear, pc/step). Default is
trilinear. Slower machine owners can set it to nearest to get better
performance in melee but degraded visual quality. The fastest mode is
step, which is also the mode DOS original used (step and pc modes are
equivalent).
Melee zooming mode (pc or 3do); 'step' is an alias for 'pc' and 'smooth'
is an alias for '3do'. Default is 3do. Slower machine owners can set it
to 'pc' to get better performance in melee.
-s (or --scanlines)