updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@246 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -12,8 +12,8 @@ Serious bugs (crash the game, high priority):
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- Often more probable when heavy color table transformations are going on
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- Load/save code doesn't work perfectly, hangs sometimes when after loading
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trying to enter some star first time etc
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- OpenGL mode might cause lockups when entering a star system, while
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pure SDL mode does not; can others confirm this?
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- OpenGL causes lockups when entering a star system, while
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pure SDL mode does not (only happens when using autopilot?)
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Glitches (don't crash the game, medium priority):
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- The melnorme don't charge for fuel when you ask "fill 'er up"
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