diff --git a/sc2/TODO b/sc2/TODO index bbd70c304..6cd8b1d39 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -12,8 +12,8 @@ Serious bugs (crash the game, high priority): - Often more probable when heavy color table transformations are going on - Load/save code doesn't work perfectly, hangs sometimes when after loading trying to enter some star first time etc -- OpenGL mode might cause lockups when entering a star system, while - pure SDL mode does not; can others confirm this? +- OpenGL causes lockups when entering a star system, while + pure SDL mode does not (only happens when using autopilot?) Glitches (don't crash the game, medium priority): - The melnorme don't charge for fuel when you ask "fill 'er up"