git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@246 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-11-27 15:34:08 +00:00
parent 87f89cbaa0
commit 2a412bf68c
+2 -2
View File
@@ -12,8 +12,8 @@ Serious bugs (crash the game, high priority):
- Often more probable when heavy color table transformations are going on
- Load/save code doesn't work perfectly, hangs sometimes when after loading
trying to enter some star first time etc
- OpenGL mode might cause lockups when entering a star system, while
pure SDL mode does not; can others confirm this?
- OpenGL causes lockups when entering a star system, while
pure SDL mode does not (only happens when using autopilot?)
Glitches (don't crash the game, medium priority):
- The melnorme don't charge for fuel when you ask "fill 'er up"