Some modifications, improvements.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2509 8092fc87-c524-0410-9efc-e669fe64eaf9
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+37
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@@ -47,98 +47,98 @@ the Windows install if you selected "Mimic PC" or "Mimic 3DO" as the
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install type. You may pass various command line options to customize
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your experience:
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-r 320x240 (or --res)
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-r 320x240 (or --res)
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Sets the screen resolution. Unless --opengl is set, the only valid
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values are 640x480 and 320x240.
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-f (or --fullscreen)
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-f (or --fullscreen)
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Uses full screen mode. Pretty straightforward. Usually good to
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combine with -r 320x240 unless you're using a scaler.
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-o (or --opengl)
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-o (or --opengl)
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Use OpenGL drivers. This produces higher-quality graphics, and may be
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faster as well -- but it also may not work on older cards. It also
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permits use of any screen resolution.
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-c (or --scale=mode)
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-c (or --scale=mode)
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Graphics scaling mode (bilinear, biadapt, biadv, triscan, hq or none).
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Default is none. Try these to get smoother graphics with cost on
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performance.
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-b (or --meleezoom=mode)
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-b (or --meleezoom=mode)
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Melee zooming mode (pc or 3do); 'step' is an alias for 'pc' and 'smooth'
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is an alias for '3do'. Default is 3do. Slower machine owners can set it
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to 'pc' to get better performance in melee.
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-s (or --scanlines)
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-s (or --scanlines)
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Simulates interlaced displays.
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-g (or --gamma)
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-g (or --gamma)
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Sets gamma correction. 1.0 causes no change (unless your graphics card
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is originally set to a different value). Higher than 1.0 makes the
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image brighter, lower than 1.0 makes it darker.
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-p (or --fps)
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-p (or --fps)
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Print fps information in the status window.
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-C (or --configdir)
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-C (or --configdir)
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Set the directory where the game will store the config data.
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-n (or --contentdir)
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-n (or --contentdir)
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Set the directory where the game will seek its data.
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-l (or --logfile)
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-l (or --logfile)
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Set a file to receive the diagnostic information that would otherwise go
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to the console.
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-h (or --help)
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-h (or --help)
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Display a help message.
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-M (or --musicvol)
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-M (or --musicvol)
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Set music volume (0-100).
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-S (or --sfxvol)
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-S (or --sfxvol)
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Set sound effects volume (0-100).
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-T (or --speechvol)
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-T (or --speechvol)
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Set speech volume (0-100). If set to 0, the game runs in 'no speech'
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mode and the oscilloscope reacts to the music.
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-m 3do (or --music 3do)
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-m 3do (or --music 3do)
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Use the 3DO remixed soundtrack for songs that were in fact remixed.
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The default.
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-m pc (or --music pc)
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-m pc (or --music pc)
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Use the .MOD based PC soundtrack everywhere.
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-q (or --audioquality)
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-q (or --audioquality)
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Can be "high", "medium", or "low". Specifies how nice the audio
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sounds. Slower machines should lower the audio quality.
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--addon <addon> (no short version)
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--addon <addon> (no short version)
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Replace <addon> by the name of an add-on to enable in the game. See
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the section 'ADD-ONS' below for details.
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--sound (no short version)
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--sound (no short version)
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Can be "openal", "mixsdl" or "none". Specifies which driver/mixer
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to use. "openal" is only available when it has been compiled in.
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@@ -148,12 +148,12 @@ well with some sound cards.
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Use "none" as a last resort if you cannot get other drivers to work,
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or if you have no soundcard.
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--stereosfx (no short version)
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--stereosfx (no short version)
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Enables positional sound effects in melee. Currently works only when
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using openal.
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-u (or --nosubtitles)
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-u (or --nosubtitles)
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Disables subtitles.
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@@ -190,12 +190,12 @@ Default.
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--scroll 3do
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Scroll voice-over/subtitles smoothly while holding down left/right arrow keys
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-i 3do (or --intro 3do)
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-i 3do (or --intro 3do)
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Use the 3DO intro and ending movies (if you have them).
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The default.
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-i pc (or --intro pc)
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-i pc (or --intro pc)
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Use the PC intro and ending sequences and slide shows. These will be also
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played if you do not have 3DO movies, regardless of -i option.
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@@ -216,27 +216,29 @@ NOT OFFICIALLY SUPPORTED OPTIONS
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The following options may not exist in all builds and can change without
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notice at any time.
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--accel (no short version)
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--accel (no short version)
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Can be "none", "detect", "mmx", "3dnow", "sse" (also "altivec" if/when
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added; or other platforms). Specifies which platform accelerations
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to use for graphics and sound, if any. All specific platform code can
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only be used when compiled in.
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--netport1 (no short version)
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--nethost2 (no short version)
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--netport1 <port> (no short version)
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--netport2 <port> (no short version)
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Specifies the default port the bottom or top player respectively will
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connect to or accept incoming connections on. If this parameter is not
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specified, 21837 will be used. Your firewall needs to be set up to
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allow TCP connections from/to the used port. This is normally
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configured from the SuperMelee Net menu.
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Specifies the default port that the bottom or top player respectively
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will connect to or accept incoming connections on. If this parameter
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is not specified, 21837 will be used. This value can be changed later
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in the SuperMelee Net menu. Your firewall needs to be set up to allow
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TCP connections from/to the used port.
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--nethost1 (no short version)
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--nethost2 (no short version)
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--nethost1 <host> (no short version)
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--nethost2 <host> (no short version)
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Specifies the default name or ip number of the host to connect to for
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the bottom or player.
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the bottom or player. If this parameter is not specified, UQM will
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not attempt an outgoing connection, but instead listen for an incoming
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connection.
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--netdelay (no short version)
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