diff --git a/sc2/doc/users/manual.txt b/sc2/doc/users/manual.txt index a716c40f7..270cb9373 100644 --- a/sc2/doc/users/manual.txt +++ b/sc2/doc/users/manual.txt @@ -47,98 +47,98 @@ the Windows install if you selected "Mimic PC" or "Mimic 3DO" as the install type. You may pass various command line options to customize your experience: - -r 320x240 (or --res) + -r 320x240 (or --res) Sets the screen resolution. Unless --opengl is set, the only valid values are 640x480 and 320x240. - -f (or --fullscreen) + -f (or --fullscreen) Uses full screen mode. Pretty straightforward. Usually good to combine with -r 320x240 unless you're using a scaler. - -o (or --opengl) + -o (or --opengl) Use OpenGL drivers. This produces higher-quality graphics, and may be faster as well -- but it also may not work on older cards. It also permits use of any screen resolution. - -c (or --scale=mode) + -c (or --scale=mode) Graphics scaling mode (bilinear, biadapt, biadv, triscan, hq or none). Default is none. Try these to get smoother graphics with cost on performance. - -b (or --meleezoom=mode) + -b (or --meleezoom=mode) Melee zooming mode (pc or 3do); 'step' is an alias for 'pc' and 'smooth' is an alias for '3do'. Default is 3do. Slower machine owners can set it to 'pc' to get better performance in melee. - -s (or --scanlines) + -s (or --scanlines) Simulates interlaced displays. - -g (or --gamma) + -g (or --gamma) Sets gamma correction. 1.0 causes no change (unless your graphics card is originally set to a different value). Higher than 1.0 makes the image brighter, lower than 1.0 makes it darker. - -p (or --fps) + -p (or --fps) Print fps information in the status window. - -C (or --configdir) + -C (or --configdir) Set the directory where the game will store the config data. - -n (or --contentdir) + -n (or --contentdir) Set the directory where the game will seek its data. - -l (or --logfile) + -l (or --logfile) Set a file to receive the diagnostic information that would otherwise go to the console. - -h (or --help) + -h (or --help) Display a help message. - -M (or --musicvol) + -M (or --musicvol) Set music volume (0-100). - -S (or --sfxvol) + -S (or --sfxvol) Set sound effects volume (0-100). - -T (or --speechvol) + -T (or --speechvol) Set speech volume (0-100). If set to 0, the game runs in 'no speech' mode and the oscilloscope reacts to the music. - -m 3do (or --music 3do) + -m 3do (or --music 3do) Use the 3DO remixed soundtrack for songs that were in fact remixed. The default. - -m pc (or --music pc) + -m pc (or --music pc) Use the .MOD based PC soundtrack everywhere. - -q (or --audioquality) + -q (or --audioquality) Can be "high", "medium", or "low". Specifies how nice the audio sounds. Slower machines should lower the audio quality. - --addon (no short version) + --addon (no short version) Replace by the name of an add-on to enable in the game. See the section 'ADD-ONS' below for details. - --sound (no short version) + --sound (no short version) Can be "openal", "mixsdl" or "none". Specifies which driver/mixer to use. "openal" is only available when it has been compiled in. @@ -148,12 +148,12 @@ well with some sound cards. Use "none" as a last resort if you cannot get other drivers to work, or if you have no soundcard. - --stereosfx (no short version) + --stereosfx (no short version) Enables positional sound effects in melee. Currently works only when using openal. - -u (or --nosubtitles) + -u (or --nosubtitles) Disables subtitles. @@ -190,12 +190,12 @@ Default. --scroll 3do Scroll voice-over/subtitles smoothly while holding down left/right arrow keys - -i 3do (or --intro 3do) + -i 3do (or --intro 3do) Use the 3DO intro and ending movies (if you have them). The default. - -i pc (or --intro pc) + -i pc (or --intro pc) Use the PC intro and ending sequences and slide shows. These will be also played if you do not have 3DO movies, regardless of -i option. @@ -216,27 +216,29 @@ NOT OFFICIALLY SUPPORTED OPTIONS The following options may not exist in all builds and can change without notice at any time. - --accel (no short version) + --accel (no short version) Can be "none", "detect", "mmx", "3dnow", "sse" (also "altivec" if/when added; or other platforms). Specifies which platform accelerations to use for graphics and sound, if any. All specific platform code can only be used when compiled in. - --netport1 (no short version) - --nethost2 (no short version) + --netport1 (no short version) + --netport2 (no short version) -Specifies the default port the bottom or top player respectively will -connect to or accept incoming connections on. If this parameter is not -specified, 21837 will be used. Your firewall needs to be set up to -allow TCP connections from/to the used port. This is normally -configured from the SuperMelee Net menu. +Specifies the default port that the bottom or top player respectively +will connect to or accept incoming connections on. If this parameter +is not specified, 21837 will be used. This value can be changed later +in the SuperMelee Net menu. Your firewall needs to be set up to allow +TCP connections from/to the used port. - --nethost1 (no short version) - --nethost2 (no short version) + --nethost1 (no short version) + --nethost2 (no short version) Specifies the default name or ip number of the host to connect to for -the bottom or player. +the bottom or player. If this parameter is not specified, UQM will +not attempt an outgoing connection, but instead listen for an incoming +connection. --netdelay (no short version)