Some modifications, improvements.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2509 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2006-11-17 21:46:23 +00:00
parent 02dfb26d6c
commit 1022010830
+37 -35
View File
@@ -47,98 +47,98 @@ the Windows install if you selected "Mimic PC" or "Mimic 3DO" as the
install type. You may pass various command line options to customize
your experience:
-r 320x240 (or --res)
-r 320x240 (or --res)
Sets the screen resolution. Unless --opengl is set, the only valid
values are 640x480 and 320x240.
-f (or --fullscreen)
-f (or --fullscreen)
Uses full screen mode. Pretty straightforward. Usually good to
combine with -r 320x240 unless you're using a scaler.
-o (or --opengl)
-o (or --opengl)
Use OpenGL drivers. This produces higher-quality graphics, and may be
faster as well -- but it also may not work on older cards. It also
permits use of any screen resolution.
-c (or --scale=mode)
-c (or --scale=mode)
Graphics scaling mode (bilinear, biadapt, biadv, triscan, hq or none).
Default is none. Try these to get smoother graphics with cost on
performance.
-b (or --meleezoom=mode)
-b (or --meleezoom=mode)
Melee zooming mode (pc or 3do); 'step' is an alias for 'pc' and 'smooth'
is an alias for '3do'. Default is 3do. Slower machine owners can set it
to 'pc' to get better performance in melee.
-s (or --scanlines)
-s (or --scanlines)
Simulates interlaced displays.
-g (or --gamma)
-g (or --gamma)
Sets gamma correction. 1.0 causes no change (unless your graphics card
is originally set to a different value). Higher than 1.0 makes the
image brighter, lower than 1.0 makes it darker.
-p (or --fps)
-p (or --fps)
Print fps information in the status window.
-C (or --configdir)
-C (or --configdir)
Set the directory where the game will store the config data.
-n (or --contentdir)
-n (or --contentdir)
Set the directory where the game will seek its data.
-l (or --logfile)
-l (or --logfile)
Set a file to receive the diagnostic information that would otherwise go
to the console.
-h (or --help)
-h (or --help)
Display a help message.
-M (or --musicvol)
-M (or --musicvol)
Set music volume (0-100).
-S (or --sfxvol)
-S (or --sfxvol)
Set sound effects volume (0-100).
-T (or --speechvol)
-T (or --speechvol)
Set speech volume (0-100). If set to 0, the game runs in 'no speech'
mode and the oscilloscope reacts to the music.
-m 3do (or --music 3do)
-m 3do (or --music 3do)
Use the 3DO remixed soundtrack for songs that were in fact remixed.
The default.
-m pc (or --music pc)
-m pc (or --music pc)
Use the .MOD based PC soundtrack everywhere.
-q (or --audioquality)
-q (or --audioquality)
Can be "high", "medium", or "low". Specifies how nice the audio
sounds. Slower machines should lower the audio quality.
--addon <addon> (no short version)
--addon <addon> (no short version)
Replace <addon> by the name of an add-on to enable in the game. See
the section 'ADD-ONS' below for details.
--sound (no short version)
--sound (no short version)
Can be "openal", "mixsdl" or "none". Specifies which driver/mixer
to use. "openal" is only available when it has been compiled in.
@@ -148,12 +148,12 @@ well with some sound cards.
Use "none" as a last resort if you cannot get other drivers to work,
or if you have no soundcard.
--stereosfx (no short version)
--stereosfx (no short version)
Enables positional sound effects in melee. Currently works only when
using openal.
-u (or --nosubtitles)
-u (or --nosubtitles)
Disables subtitles.
@@ -190,12 +190,12 @@ Default.
--scroll 3do
Scroll voice-over/subtitles smoothly while holding down left/right arrow keys
-i 3do (or --intro 3do)
-i 3do (or --intro 3do)
Use the 3DO intro and ending movies (if you have them).
The default.
-i pc (or --intro pc)
-i pc (or --intro pc)
Use the PC intro and ending sequences and slide shows. These will be also
played if you do not have 3DO movies, regardless of -i option.
@@ -216,27 +216,29 @@ NOT OFFICIALLY SUPPORTED OPTIONS
The following options may not exist in all builds and can change without
notice at any time.
--accel (no short version)
--accel (no short version)
Can be "none", "detect", "mmx", "3dnow", "sse" (also "altivec" if/when
added; or other platforms). Specifies which platform accelerations
to use for graphics and sound, if any. All specific platform code can
only be used when compiled in.
--netport1 (no short version)
--nethost2 (no short version)
--netport1 <port> (no short version)
--netport2 <port> (no short version)
Specifies the default port the bottom or top player respectively will
connect to or accept incoming connections on. If this parameter is not
specified, 21837 will be used. Your firewall needs to be set up to
allow TCP connections from/to the used port. This is normally
configured from the SuperMelee Net menu.
Specifies the default port that the bottom or top player respectively
will connect to or accept incoming connections on. If this parameter
is not specified, 21837 will be used. This value can be changed later
in the SuperMelee Net menu. Your firewall needs to be set up to allow
TCP connections from/to the used port.
--nethost1 (no short version)
--nethost2 (no short version)
--nethost1 <host> (no short version)
--nethost2 <host> (no short version)
Specifies the default name or ip number of the host to connect to for
the bottom or player.
the bottom or player. If this parameter is not specified, UQM will
not attempt an outgoing connection, but instead listen for an incoming
connection.
--netdelay (no short version)