Some modifications, improvements.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2509 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2006-11-17 21:46:23 +00:00
parent 02dfb26d6c
commit 1022010830
+12 -10
View File
@@ -223,20 +223,22 @@ added; or other platforms). Specifies which platform accelerations
to use for graphics and sound, if any. All specific platform code can
only be used when compiled in.
--netport1 (no short version)
--nethost2 (no short version)
--netport1 <port> (no short version)
--netport2 <port> (no short version)
Specifies the default port the bottom or top player respectively will
connect to or accept incoming connections on. If this parameter is not
specified, 21837 will be used. Your firewall needs to be set up to
allow TCP connections from/to the used port. This is normally
configured from the SuperMelee Net menu.
Specifies the default port that the bottom or top player respectively
will connect to or accept incoming connections on. If this parameter
is not specified, 21837 will be used. This value can be changed later
in the SuperMelee Net menu. Your firewall needs to be set up to allow
TCP connections from/to the used port.
--nethost1 (no short version)
--nethost2 (no short version)
--nethost1 <host> (no short version)
--nethost2 <host> (no short version)
Specifies the default name or ip number of the host to connect to for
the bottom or player.
the bottom or player. If this parameter is not specified, UQM will
not attempt an outgoing connection, but instead listen for an incoming
connection.
--netdelay (no short version)