f1a1ca2075
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3758 8092fc87-c524-0410-9efc-e669fe64eaf9
63 lines
2.0 KiB
Plaintext
63 lines
2.0 KiB
Plaintext
The various ship queues used in the game:
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GlobData.Game_state.avail_race_q:
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Contains fleet information, ship template and other info about the
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alien races present in the game. All races are present that are
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defined by the enum in races.h that defines NUM_AVAILABLE_RACES,
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except for, technically, SAMATRA_SHIP. URQUAN_PROBE_SHIP is a
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very incomplete 'race'.
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Elements are of type FLEET_INFO.
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Filled in InitGameStructures().
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Partially included in savegames.
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GlobData.Game_state.built_ship_q:
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The fleet accompanying the flagship (escorts).
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Elements are of type SHIP_FRAGMENT.
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which_side is always GOOD_GUY here.
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Partially included in savegames.
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master_q:
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List of templates for all the ships that are available in SuperMelee.
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Elements are of type MASTER_SHIP_INFO.
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Sorted on the (abbreviated) race name (see doc/devel/racestrings).
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Filled in LoadMasterShipList().
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GlobData.Game_state.npc_built_ship_q:
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The npc ships in an encounter, or list of ship groups when in IP;
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empty otherwise.
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Elements are of type SHIP_FRAGMENT. IP group list will most likely
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change to contain GROUP_INFO instead.
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For encounters with an infinite number of ships, the queue consists
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of a single ship with ShipInfo.crew_level set to (BYTE)~0.
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and the side that this ship is on.
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Partially included in savegames.
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race_q[NUM_PLAYERS]:
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Contains the ships participating in a battle for each player.
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Elements are of type STARSHIP.
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Filled in BuildBattle().
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RaceDescPtr points to a loaded ship's descriptor once the ship data
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is loaded in spawn_ship(); NULL otherwise.
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Other queues:
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GlobData.Game_state.GameClock.event_q:
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Queue of game events.
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Elements are of type EVENT.
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disp_q:
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Display queue. This contains all visible elements; everything
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that floats in TrueSpace, HyperSpace/QuasiSpace, battle.
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Elements are of type ELEMENT.
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GlobData.Game_state.encounter_q:
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Contains information regarding the black globes flying around
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in HyperSpace.
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Elements are of type ENCOUNTER.
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Initial version of this document created by Serge van den Boom, on 2006-03-08.
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