3883 Commits

Author SHA1 Message Date
gewlitys b0d1e3651c Moved image scaling to DCQ thread; fixes scale-out-of-sync problem in
melee. Also reduced number of scaling steps.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@861 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-07 03:04:43 +00:00
avolkov ce63e30100 Partially fixes Mycon captain portret problems
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@860 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-07 03:00:36 +00:00
avolkov f54f8b2b12 Fixes asteroid destruction crash bug
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@859 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-07 02:57:36 +00:00
avolkov 08e6b1994f Misc .ani fixes
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@858 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-07 02:56:35 +00:00
ghaushe 161e9fb671 Zoomed planet view no longer abuses ScaledImg.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@857 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-06 01:11:30 +00:00
ghaushe 5d7ebc8e36 Fix for crash during cyborg combat.
fixes 204 and 218 - from chmmravatar


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@856 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-06 00:19:50 +00:00
mcmartin d54438b23f Added -g cmdline option for gamma correction, from chmmravatar
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@855 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-05 23:06:18 +00:00
ghaushe 2b4048bdfa Fix for Fot twitching (fixes bug 217) - from Nic
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@854 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-05 04:49:26 +00:00
gewlitys 26488be769 Yehat subtitle positioning now matches PC version more closely, from Nic
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@853 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-04 18:56:47 +00:00
gewlitys 15459039f5 Fix for VC7 compilation
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@852 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-04 17:09:27 +00:00
mcmartin 7fee7237d2 Fixed up the CondBank so that it uses Condition Variables properly.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@851 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-04 06:49:29 +00:00
mcmartin 46989c4c68 FRAME_DESC.HotSpot is now a POINT instead of a DWORD.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@850 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-04 01:35:50 +00:00
mcmartin 8ddfacdc0a Centralized NULL checking for Stamp drawing.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@849 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-03 05:29:20 +00:00
mcmartin 02856f0cb4 Removed all unused variable/parameter warnings
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@848 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-03 05:17:33 +00:00
meep-eep 8fd821963a installation permissions fix.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@846 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-03 02:29:48 +00:00
mcmartin 02839d47f8 Removed the last vestiges of K&R function declarations, fixing more warnings
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@845 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-03 02:05:39 +00:00
mcmartin a7f4654e3b "most strict" checking is less so, since -Wshadow is silly and -Werror isn't
usable yet


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@844 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-03 02:04:02 +00:00
meep-eep 769646b1e3 Fixed typos that sneaked in there.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@843 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-03 01:57:06 +00:00
meep-eep 6693e0a874 Installation permission bugs fixed.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@842 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-03 01:41:54 +00:00
mcmartin 3fab89624a Removed some compiler warnings.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@841 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-03 00:21:05 +00:00
meep-eep b5f7dc11ca Get rid of a warning.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@840 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-01 18:10:32 +00:00
gewlitys cd5a0b86a5 Updated to conform mcmartin's latest changes
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@839 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-01 14:34:17 +00:00
mcmartin 954a333685 Streamlined the 'legacy' graphics code implementation.
The vtable-style code that was implementing the drawing of primitives
turned out to be entirely unnecessary; every virtual call was inside a
switch or if on the type of the primitive.  Code has been restructured to
be more consistent and simpler.  Never-used primitives (composites and
polygons) have been removed entirely.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@838 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-01 07:14:15 +00:00
ghaushe 0f487716ad Fix gaphics glitches during dialog. Spathi eye and ZFP are most noticable,
but al aliens are afffected.   Closes 23, 156


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@837 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-03-01 02:42:28 +00:00
gewlitys db2d6bf416 updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@836 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-27 01:23:50 +00:00
ghaushe 435e1ea8f2 Fix Syreen, Slylandro, and Kohr-Ah ship effects to be screen-size independant.
SaMatra may still need work, tho Closes #93 (bug 199 has been opened on
the SaMatra issue)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@835 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-27 00:03:09 +00:00
ghaushe 67ce59584c Fix Syreen, Slylandro, and Kohr-Ah ship effects to be screen-size independant.
SaMatra may still need work, tho Closes #93 (bug 199 has been opened on
the SaMatra issue)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@834 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-26 23:55:52 +00:00
gewlitys 566d55e8a3 updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@833 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-26 18:41:06 +00:00
gewlitys 570eb15ee0 Line clipping is now handled correctly; fixes #28 (one pixel
corruptions) and #198 (beam weapons changing direction)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@832 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-26 17:05:59 +00:00
ghaushe 80ea46fdc3 Fix Vux warp distance again. now it actually matches 3do
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@831 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-26 03:45:11 +00:00
ghaushe 8facb6dcb2 Fix 1->many mapping of keyboards (again)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@830 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-25 21:06:58 +00:00
ghaushe 6a5900d546 Vux warps in near enemy (fixes bug 93) -from Nic
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@829 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-25 18:23:33 +00:00
ghaushe 743eb52e4b the key state (up/down) now only stores the actual key, without modifiers (i.e. 'f' not 'F')
Fixes bug #144 (possibly 187 too?)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@828 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-25 00:39:42 +00:00
avolkov 47bf0c05db UQM version # printed in main menu
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@827 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-25 00:31:06 +00:00
ghaushe 19e6ef2c76 the key state (up/down) now only stores the actual key, without modifiers (i.e. 'f' not 'F')
Fixes bug #144 (possibly 187 too?)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@826 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-25 00:22:26 +00:00
avolkov 2dfd6952b0 PC shipyard image minor palette fix
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@825 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 22:06:30 +00:00
avolkov 6ba5940bdd Added PC hangar animation cel
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@824 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 20:44:59 +00:00
avolkov eea87e2576 Added PC Shipyard + hangar animation
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@823 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 20:43:22 +00:00
avolkov 19af6c12ef New PC Shipyard hangar animation colortab
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@822 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 20:35:17 +00:00
avolkov ce87339c34 Changed to PC Shipyard + hangar animation;
code is still capable of doing the 3DO hangar


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@821 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 20:34:09 +00:00
avolkov 9394ab8f9f Changed to PC Shipyard + hangar animation
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@820 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 20:29:59 +00:00
avolkov ca2ddb67c4 Reserved CLUT slot for Shipyard hangar animation
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@819 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 20:28:31 +00:00
gewlitys 73a1124114 updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@818 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 16:29:38 +00:00
gewlitys 42e1c6dc29 updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@817 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 16:28:12 +00:00
gewlitys add2f56d92 updated version to 0.21
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@816 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 16:25:35 +00:00
avolkov 91a6864c31 Fixed obvious old bug
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@815 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 16:22:24 +00:00
meep-eep d8e792e437 Correction
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@814 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 04:51:13 +00:00
ghaushe 54e157f3c3 minor changes to installer descriptions
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@813 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 03:58:02 +00:00
gewlitys a65f59be19 bumped to 0.2
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@812 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 03:44:50 +00:00
meep-eep 52c1da310f Removed debug output line.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@811 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-02-24 03:40:09 +00:00