gewlitys
771e82bbd1
Font png's no longer need to have alpha channel; black background and
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white pixels are enough
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@492 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-28 21:59:35 +00:00
ghaushe
13947c78b5
revert erroneously commited GraphicsSem move in scan.c -PBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@483 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-24 02:44:35 +00:00
ghaushe
cf2631c740
reverted previous flash patch, as it still needsa more work
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@482 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-24 01:41:40 +00:00
meep-eep
74bbd90203
Melee loading fix, from fOSSiL.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@480 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-24 00:47:44 +00:00
ghaushe
4afd8887e3
Recoded flash_rect to not use the DCQ except for screen blitting -PBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@479 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-24 00:39:13 +00:00
ghaushe
8bcc7bcd47
Replaced add_sub_frame with arith_frame_blit -PhracturedBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@478 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-24 00:23:54 +00:00
gewlitys
36ec73ebb5
Crosshair in orbit leaving light trace to image in OpenGL mode fixed
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@474 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-23 19:59:47 +00:00
ghaushe
3252591a76
Planet scan should now take ~2 secs on all machines
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@473 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-23 16:47:54 +00:00
ghaushe
4caa03e8dd
Clock Semaphore is now created with a value of '0' -PhracturedBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@471 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-23 02:29:18 +00:00
ghaushe
e0aad4e54a
reimplemented semaphore debuging code -PhracturedBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@470 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-23 02:27:06 +00:00
ghaushe
114efa6ac1
fOSSiL's fix for restoring the screen after load/save
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@469 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-23 00:53:52 +00:00
gewlitys
c8df373f2d
Optimizations to standard scaling (16 and 32bpp)
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@468 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-22 19:17:08 +00:00
meep-eep
c76abc9660
Removed warning.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@467 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-22 19:09:53 +00:00
gewlitys
a7f5824b35
Cleanups to standard scaling
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@466 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-22 18:20:13 +00:00
meep-eep
caac6b75f4
Renaming SeedRandom to TFB_SeedRandom, for consistancy.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@465 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-22 18:07:54 +00:00
gewlitys
caca450519
Some optimizations to bilinear scaling
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@464 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-22 17:38:22 +00:00
gewlitys
cc588aaf71
updated commandline help for --scanlines
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@463 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-22 03:08:56 +00:00
meep-eep
5cb57268f2
Renamed 'Random' to 'TFB_Random' to avoid conflict with Carbon framework
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on MacOS X.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@462 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-22 02:37:40 +00:00
gewlitys
2c927a0d6c
Implemented bilinear scaling in pure SDL mode, some misc pure.c cleanups
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@461 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-22 02:35:22 +00:00
gewlitys
bafe27a132
Planet surface is now smoothed, from PhracturedBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@457 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-21 21:10:33 +00:00
gewlitys
27a089fa04
Implemented scanlines in pure SDL mode
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@454 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-21 00:25:07 +00:00
meep-eep
1ec0d24c07
Removed "I did this" comment. See new contributing entry.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@453 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-20 21:08:57 +00:00
gewlitys
58bd7af738
Star sizes and colors are now correct in solar system, from fOSSiL
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@450 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-20 20:30:18 +00:00
gewlitys
85c0c028c9
Captain portraits in melee are now updated properly after battle and
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bottom portrait always stays in correct place, from fOSSiL
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@448 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-20 17:02:05 +00:00
gewlitys
2588468f6e
2xsai and supersai scaling removed due to GPL incompatiblities (should be
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reimplemented later).
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@446 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-19 23:40:36 +00:00
gewlitys
1d4dda6237
Bucks print from wrong team in melee ship selection box fixed, from
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fOSSil
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@444 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-19 17:29:14 +00:00
meep-eep
061ffaf524
Autopilot works in Quasispace when without fuel, from fOSSiL.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@443 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-19 02:53:13 +00:00
mcmartin
39a7aed37c
Workaround to avoid negative shifts, from Fizban
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@441 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-18 21:50:06 +00:00
gewlitys
eb21572ce4
Added config.h to project file
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@440 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-18 21:32:06 +00:00
meep-eep
4f1b11d224
Displaying correct images for lander, from fOSSiL.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@438 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-18 20:03:12 +00:00
gewlitys
03aea010fb
3D planet uses now phong lighting, from PhracturedBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@436 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-18 16:06:51 +00:00
gewlitys
1e4b7033ca
Fixed a bug introduced by MacOS X fix
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@435 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-18 15:14:38 +00:00
gewlitys
7cff39157f
lil fix
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@434 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-18 04:43:12 +00:00
meep-eep
1c2f030f2d
Temporary files and save game data are now placed in seperate dirs.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@433 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-18 04:30:50 +00:00
gewlitys
e873d11187
Fix OpenGL colors on big-endian CPUs, from Bryce McKinley
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@430 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-17 16:24:39 +00:00
gewlitys
54377dbce1
MikMod now loops modules correctly, from Nic
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@429 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-17 16:11:45 +00:00
meep-eep
b809ea1b7c
Removed unnecessary dummy.c files.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@428 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-17 01:22:09 +00:00
gewlitys
643957c679
Pause/exit game dialog problem with planets fixed, GraphicsSem usage
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reverted back in RotatePlanet, from PhracturedBlue
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@423 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-13 19:27:49 +00:00
gewlitys
441b71acd9
Fixed lockup if sbuf_size was zero
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@421 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-13 15:29:40 +00:00
gewlitys
bb253734ca
planet surface changing color when using device fixed, from PhracturedBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@418 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-13 00:22:55 +00:00
mcmartin
dda669080c
Some race conditions eliminated, from PhracturedBlue
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Also added debug information.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@417 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-12 23:00:33 +00:00
gewlitys
5b51be28cc
Earth / other slave shielded planet color issue fixed, from
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PhracturedBlue
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@413 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-12 17:54:30 +00:00
gewlitys
d01e9f44ed
PhracturedBlue's planet code fixes
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@407 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-12 00:53:26 +00:00
gewlitys
c7aa14badb
PhracturedBlue's scan fixes
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@404 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-11 02:13:19 +00:00
mcmartin
163641baaf
Removed continuity_break code, added tiny DCQ switch
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The continuity_break code is rendered superfluous by the FlushGraphics and
RenderingCond pair now, and it was breaking the situation where you try to
push onto a full queue.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@403 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-10 21:17:04 +00:00
gewlitys
7048ea6bcc
Scan tint is now cleared right after the scan
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@400 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-10 20:25:30 +00:00
mcmartin
07e268224f
DCQ is now statically allocated
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@399 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-10 20:20:24 +00:00
mcmartin
2a711f2c9a
Extra debugging info for DCQ overload conditions.
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@398 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-10 19:52:02 +00:00
gewlitys
3a494a7be3
3D planet now zooms in from any corner, from PhracturedBlue
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@396 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-10 19:09:25 +00:00
gewlitys
065adbc8e4
Flagship thrusters and modules one-pixel place correction, from TDuck
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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@394 8092fc87-c524-0410-9efc-e669fe64eaf9
2002-12-10 18:49:24 +00:00