issues. ZFP no longer stutter. Rewind after playing sort-of works,
but still needs more work.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@689 8092fc87-c524-0410-9efc-e669fe64eaf9
This may fix the key-mapping issues Mac users have reported
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@688 8092fc87-c524-0410-9efc-e669fe64eaf9
executes an emergency-escape (the old chord still works too)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@678 8092fc87-c524-0410-9efc-e669fe64eaf9
A partial version of only updating the smallest rectangle possible has
been implemented for no scaling and for ScaleNearest.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@618 8092fc87-c524-0410-9efc-e669fe64eaf9
New primitives for drawing directly on TFB_Images and TFB_Canvases.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@607 8092fc87-c524-0410-9efc-e669fe64eaf9
and going forward-backwards one page at a time using the arrow keys
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@588 8092fc87-c524-0410-9efc-e669fe64eaf9
than the previous attempt at optimization, shouldn't have any of the
races, and has much lower overhead.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@569 8092fc87-c524-0410-9efc-e669fe64eaf9
- fixed the PCmenu hierarchy for The Main Starmap, Manifest, and Scan menus
- most menu functions now reside in menu.c (new file) instead of sis.c
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@551 8092fc87-c524-0410-9efc-e669fe64eaf9
The DrawCommands have changed slightly, and a battery of interface
routines for enqueuing commands has been added to gfx_common.c. This
code is relatively independent of the underlying graphics library, and
has been taken out of the sdl/3do* files.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@545 8092fc87-c524-0410-9efc-e669fe64eaf9
- new options are of format --opt=pc/3do
- availiable options are --menu, --cscan, --font, --music
- only --music has a 'short' version (-m) -e has been removed
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@543 8092fc87-c524-0410-9efc-e669fe64eaf9
- currently this is only enabled for PC, since the 3DO needs color changes
- added new obbkgnd.21.png which is the correct background for pc lander txt
Changed "CAPTAIN", "FUEL", and "CREW" fonts (SIS) to be correct for PC
Set black background for flagstat.0.png to be true black
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@542 8092fc87-c524-0410-9efc-e669fe64eaf9
- added option to use Gradiated font for Ship-name (as in PC version)
Changed cmd-line options for PC settings: now '--pcopt=font,menu,scan'
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@541 8092fc87-c524-0410-9efc-e669fe64eaf9
This removes the race between releasing the bank semaphore and starting the
WaitCondVar (which was causing deadlocks in Windows)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@529 8092fc87-c524-0410-9efc-e669fe64eaf9
the stuttering when multiple threads are performing Flush operations.
Also, a number of comments have been reworked for accuracy.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@527 8092fc87-c524-0410-9efc-e669fe64eaf9