git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@225 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-11-20 04:36:43 +00:00
parent 447e32c040
commit f7475d379b
+3
View File
@@ -66,6 +66,9 @@ Glitches (don't crash the game, medium priority):
- In Linux, when the audio device isn't available, you can play the game, - In Linux, when the audio device isn't available, you can play the game,
but it will hang on termination but it will hang on termination
- ZFP graphics synchronisation messed up when fast forwarding speech - ZFP graphics synchronisation messed up when fast forwarding speech
- Melee menu's 5x5 ship selection grid doesn't show up always
- On win32, works with release build, not debug
- On linux, works with SDL_mixer, not OpenAL
Implementation bugs (low priority): Implementation bugs (low priority):
- Scaling code problems: - Scaling code problems: