From f7475d379b70b327ee8f691b255873cd784d0d22 Mon Sep 17 00:00:00 2001 From: gewlitys Date: Wed, 20 Nov 2002 04:36:43 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@225 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 3 +++ 1 file changed, 3 insertions(+) diff --git a/sc2/TODO b/sc2/TODO index 2d92ddfa7..e394dbdf3 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -66,6 +66,9 @@ Glitches (don't crash the game, medium priority): - In Linux, when the audio device isn't available, you can play the game, but it will hang on termination - ZFP graphics synchronisation messed up when fast forwarding speech +- Melee menu's 5x5 ship selection grid doesn't show up always + - On win32, works with release build, not debug + - On linux, works with SDL_mixer, not OpenAL Implementation bugs (low priority): - Scaling code problems: