updated the starsystem lockup a bit

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@257 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-11-29 16:03:52 +00:00
parent 16d4a1c271
commit f322212421
+3 -3
View File
@@ -12,9 +12,9 @@ Serious bugs (crash the game, high priority):
- Often more probable when heavy color table transformations are going on - Often more probable when heavy color table transformations are going on
- Load/save code doesn't work perfectly, hangs sometimes when after loading - Load/save code doesn't work perfectly, hangs sometimes when after loading
trying to enter some star first time etc trying to enter some star first time etc
- In OpenGL mode on Windows lockups frequently occur when entering a - In OpenGL mode (and also pure, but not so often) on Windows lockups frequently
star system. Sometimes, no lockup occurs, but the graphics are messed up occur when entering a star system. Sometimes, no lockup occurs, but the graphics
(doesn't draw background so leaves trails, etc). are messed up (doesn't draw background so leaves trails, etc).
- This appears to occur more frequently when autopilot is on. - This appears to occur more frequently when autopilot is on.
- Could be related to load/save code too - Could be related to load/save code too