git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@538 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2003-01-10 11:57:18 +00:00
parent dc52203d01
commit e72cca8830
+3
View File
@@ -73,6 +73,8 @@ Glitches (don't crash the game, medium priority):
that release is seen as a new press (very noticable within melee menus).
- Clipping rectangle isn't fully correct atleast for melee, so there can be
occasional one-pixel corruptions in the status bar
- In melee, winning ship is not placed correctly on the result status screen
and is not counted towards the resulting bucks
Implementation bugs (low priority):
- 3D planet view when entering orbit is now done, but there's some things
@@ -88,6 +90,7 @@ Implementation bugs (low priority):
nearest neighbor.
- PC Menu still has some issues
- Still using 3DO menu hierarchy, so menu text isn't identical to PC
Stuff still to do (large):
- add some way to configure your keys
(assigned to mstr)