From e72cca88306a8ab12e1d4a5d387dbc603b1332de Mon Sep 17 00:00:00 2001 From: gewlitys Date: Fri, 10 Jan 2003 11:57:18 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@538 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 3 +++ 1 file changed, 3 insertions(+) diff --git a/sc2/TODO b/sc2/TODO index 3a542bb06..320cbc348 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -73,6 +73,8 @@ Glitches (don't crash the game, medium priority): that release is seen as a new press (very noticable within melee menus). - Clipping rectangle isn't fully correct atleast for melee, so there can be occasional one-pixel corruptions in the status bar +- In melee, winning ship is not placed correctly on the result status screen + and is not counted towards the resulting bucks Implementation bugs (low priority): - 3D planet view when entering orbit is now done, but there's some things @@ -88,6 +90,7 @@ Implementation bugs (low priority): nearest neighbor. - PC Menu still has some issues - Still using 3DO menu hierarchy, so menu text isn't identical to PC + Stuff still to do (large): - add some way to configure your keys (assigned to mstr)