updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@538 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -73,6 +73,8 @@ Glitches (don't crash the game, medium priority):
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that release is seen as a new press (very noticable within melee menus).
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that release is seen as a new press (very noticable within melee menus).
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- Clipping rectangle isn't fully correct atleast for melee, so there can be
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- Clipping rectangle isn't fully correct atleast for melee, so there can be
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occasional one-pixel corruptions in the status bar
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occasional one-pixel corruptions in the status bar
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- In melee, winning ship is not placed correctly on the result status screen
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and is not counted towards the resulting bucks
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Implementation bugs (low priority):
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Implementation bugs (low priority):
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- 3D planet view when entering orbit is now done, but there's some things
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- 3D planet view when entering orbit is now done, but there's some things
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@@ -88,6 +90,7 @@ Implementation bugs (low priority):
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nearest neighbor.
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nearest neighbor.
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- PC Menu still has some issues
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- PC Menu still has some issues
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- Still using 3DO menu hierarchy, so menu text isn't identical to PC
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- Still using 3DO menu hierarchy, so menu text isn't identical to PC
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Stuff still to do (large):
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Stuff still to do (large):
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- add some way to configure your keys
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- add some way to configure your keys
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(assigned to mstr)
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(assigned to mstr)
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