Experimental RGB_FONTS; better handling of Alpha vs. Colorkey; other misc not-so-relevant fixes

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1987 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2005-11-11 05:44:33 +00:00
parent 119581c81b
commit df93f6399b
+26 -15
View File
@@ -63,7 +63,7 @@ process_image (FRAMEPTR FramePtr, SDL_Surface *img[], AniData *ani, int cel_ct)
if (ani[cel_ct].transparent_color == 0)
// make RGB=0,0,0 transparent
SDL_SetColorKey (img[cel_ct], SDL_SRCCOLORKEY,
SDL_MapRGB (img[cel_ct]->format, 0, 0, 0));
SDL_MapRGBA (img[cel_ct]->format, 0, 0, 0, 0));
}
if (ani[cel_ct].transparent_color == -1)
{ // enforce -1 to mean 'no transparency'
@@ -111,6 +111,7 @@ processFontChar (FRAMEPTR FramePtr, SDL_Surface *surf, int charInd)
int x,y;
Uint8 r,g,b,a;
Uint32 p;
Uint32 clear, opaque;
SDL_Color colors[256];
SDL_Surface *new_surf;
SDL_PixelFormat* srcfmt = surf->format;
@@ -118,18 +119,27 @@ processFontChar (FRAMEPTR FramePtr, SDL_Surface *surf, int charInd)
GetPixelFn getpix;
PutPixelFn putpix;
TYPE_SET (FramePtr->TypeIndexAndFlags, WANT_PIXMAP << FTYPE_SHIFT);
TYPE_SET (FramePtr->TypeIndexAndFlags, ROM_DRAWABLE);
INDEX_SET (FramePtr->TypeIndexAndFlags, charInd);
// XXX: Is this still relevant?
//#define ALPHA_FONTS
//#define RGB_FONTS
SDL_LockSurface (surf);
clear = 0;
opaque = 1;
#if defined(ALPHA_FONTS)
// convert png font to truecolor + alpha
new_surf = TFB_DrawCanvas_New_TrueColor (surf->w, surf->h, TRUE);
#elif defined(RGB_FONTS)
// convert png font to truecolor w/ colorkey
new_surf = TFB_DrawCanvas_New_TrueColor (surf->w, surf->h, FALSE);
opaque = SDL_MapRGB (new_surf->format, 255, 255, 255);
#else // indexed fonts
// convert 32-bit png font to indexed
new_surf = SDL_CreateRGBSurface (SDL_SWSURFACE, surf->w, surf->h,
@@ -158,16 +168,18 @@ processFontChar (FRAMEPTR FramePtr, SDL_Surface *surf, int charInd)
putpix (new_surf, x, y, SDL_MapRGBA (dstfmt,
255, 255, 255, a));
#else // indexed fonts
#else // indexed/rgb colorkey fonts
// normalize font pixel
if (r == 0 && g == 0 && b == 0)
putpix (new_surf, x, y, 0);
putpix (new_surf, x, y, clear);
else
putpix (new_surf, x, y, 1);
putpix (new_surf, x, y, opaque);
#endif
}
}
#if !defined(ALPHA_FONTS)
#if !defined(RGB_FONTS)
colors[0].r = 0;
colors[0].g = 0;
colors[0].b = 0;
@@ -179,8 +191,9 @@ processFontChar (FRAMEPTR FramePtr, SDL_Surface *surf, int charInd)
}
SDL_SetColors (new_surf, colors, 0, 256);
SDL_SetColorKey (new_surf, SDL_SRCCOLORKEY, 0);
#endif
#endif /* !RGB_FONTS */
SDL_SetColorKey (new_surf, SDL_SRCCOLORKEY, clear);
#endif /* !ALPHA_FONTS */
SDL_UnlockSurface (surf);
SDL_FreeSurface (surf);
@@ -193,6 +206,8 @@ processFontChar (FRAMEPTR FramePtr, SDL_Surface *surf, int charInd)
// I brought it into this function from the only calling
// function, but I don't know why it was there in the first
// place.
// XXX: the +1 appears to be for character and line spacing
// text_blt just adds the frame width to move to the next char
{
// This tunes the font positioning to be about what it should
@@ -218,14 +233,15 @@ processFontChar (FRAMEPTR FramePtr, SDL_Surface *surf, int charInd)
FRAMEPTR stretch_frame (FRAMEPTR FramePtr, int neww, int newh, int destroy)
{
FRAMEPTR NewFrame;
UBYTE type;
CREATE_FLAGS flags;
TFB_Image *tfbImg;
TFB_Canvas src, dst;
EXTENT ext;
type = (UBYTE)TYPE_GET (GetFrameParentDrawable (FramePtr)
flags = TYPE_GET (GetFrameParentDrawable (FramePtr)
->FlagsAndIndex) >> FTYPE_SHIFT;
NewFrame = CaptureDrawable (
CreateDrawable (type, (SIZE)neww, (SIZE)newh, 1));
CreateDrawable (flags, (SIZE)neww, (SIZE)newh, 1));
tfbImg = FramePtr->image;
LockMutex (tfbImg->mutex);
src = tfbImg->NormalImg;
@@ -246,11 +262,6 @@ void process_rgb_bmp (FRAMEPTR FramePtr, Uint32 *rgba, int maxx, int maxy)
SDL_Surface *img;
PutPixelFn putpix;
// TYPE_SET (FramePtr->TypeIndexAndFlags, WANT_PIXMAP << FTYPE_SHIFT);
// INDEX_SET (FramePtr->TypeIndexAndFlags, 1);
// convert 32-bit png font to indexed
tfbImg = FramePtr->image;
LockMutex (tfbImg->mutex);
img = (SDL_Surface *)tfbImg->NormalImg;