Update.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3698 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -14,6 +14,9 @@ Medium-priority:
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- Closing and destroying of NetConnections is a terrible mess.
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- Checks allConnected() shouldn't be needed if CHECK_ABORT is set
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on disconnect.
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- Shorten or lengthen the time between frames depending on how full the input
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buffer is, to prevent one side constantly stalling when the connection in
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one direction is slower than in the other direction.
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Low-priority:
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@@ -75,6 +78,7 @@ Future improvements/optimisations:
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- Per state data (in NetConnection.stateData) is unnecessarilly complicated.
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Putting all fields directly in NetConnection simplifies things a lot.
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It's not as generic, but this code won't be used elsewhere anyhow.
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- Send captain names to the other side
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Bugs:
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