Use VGA palette entry 0 for new colors.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2454 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2006-10-24 01:06:03 +00:00
parent 07b98a4c5d
commit d7b1b23022
+6 -6
View File
@@ -62,9 +62,9 @@ DoMouseError (PMOUSE_ERROR_STATE pInputState)
r.extent.width = X_STEP * (NUM_STEPS - frame) - 4;
r.extent.height = Y_STEP * (NUM_STEPS - frame) - 4;
dark = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x08), 0x01);
medium = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x10), 0x01);
bg = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x1A), 0x09);
dark = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x08), 0x00);
medium = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x10), 0x00);
bg = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x1A), 0x00);
DrawShadowedBox(&r, bg, dark, medium);
}
@@ -81,9 +81,9 @@ DoMouseError (PMOUSE_ERROR_STATE pInputState)
r.extent.width = SCREEN_WIDTH - 4;
r.extent.height = SCREEN_HEIGHT - 4;
dark = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x08), 0x01);
medium = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x10), 0x01);
bg = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x1A), 0x09);
dark = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x08), 0x00);
medium = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x10), 0x00);
bg = BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x1A), 0x00);
text = BUILD_COLOR (MAKE_RGB15 (0x1F, 0x1F, 0x00), 0x0E);
DrawShadowedBox(&r, bg, dark, medium);