Hibernate, not Sleep.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3754 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
Meep-Eep
2012-01-28 19:30:52 +00:00
parent 18a399eea7
commit d6738ca687
+1 -1
View File
@@ -452,7 +452,7 @@ main (int argc, char *argv[])
}
else if (!GameActive)
{ // Throttle down the main loop when game is inactive
SleepThread (ONE_SECOND / 4);
HibernateThread (ONE_SECOND / 4);
}
TFB_ProcessEvents ();