Fixes earlier introduced fps bug (oops)

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@716 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2003-02-07 23:10:01 +00:00
parent 0dda919bd9
commit d537ac80f6
@@ -432,7 +432,7 @@ TFB_ComputeFPS ()
if (fps_counter > FPS_PERIOD)
{
fprintf (stderr, "fps %.2f, effective %.2f\n",
(float)FPS_PERIOD / delta_time,
1000.0 / delta_time,
1000.0 * RenderedFrames / fps_counter);
fps_counter = 0;